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Oct 18, 2013 at 12:20 comment added user1990950 Ok I got rid of the null pointer exceptions, but it made my game completely unplayable. Is there an alternative to Hashmaps for infinite dynamic maps?
Oct 18, 2013 at 12:02 comment added ratchet freak @user1990950 much more efficient than using Collections.synchronizedMap
Oct 18, 2013 at 12:00 comment added user1990950 Ok but is a ConcurrentMap efficient?
Oct 18, 2013 at 11:54 comment added ratchet freak @user1990950 you may need to rethink your design, or add more checks
Oct 18, 2013 at 11:34 comment added user1990950 When using a ConcurrentMap I'm getting many null pointer exceptions. Is there a way to convert a normal HashMap to a list or an array without getting the ConcurrentModificationException?
Oct 18, 2013 at 11:12 history answered ratchet freak CC BY-SA 3.0