Timeline for Does HLSL implement Shader Model LOD instruction?
Current License: CC BY-SA 3.0
15 events
| when toggle format | what | by | license | comment | |
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| Jul 16, 2017 at 0:42 | history | edited | Vaillancourt♦ | CC BY-SA 3.0 |
added 1 character in body; edited tags
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| Apr 13, 2017 at 12:18 | history | edited | CommunityBot |
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
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| Nov 17, 2013 at 18:48 | vote | accept | michalo2882 | ||
| Nov 17, 2013 at 6:12 | history | tweeted | twitter.com/#!/StackGameDev/status/401956000632414208 | ||
| Nov 16, 2013 at 19:43 | comment | added | michalo2882 | @Nathan Reed Of course, I just had to wait 8 hours before I could post the answer (as I'm a new member) and now I have to wait another 16 hours to accept it. :) | |
| Nov 16, 2013 at 19:40 | answer | added | michalo2882 | timeline score: 2 | |
| Nov 15, 2013 at 17:40 | comment | added | Nathan Reed | @michalo2882 Yeah, the organization of the MSDN docs is kind of annoying - SM5 includes everything in SM4, so the SM5 docs only have the stuff that was new in SM5. Anyway, you should post an answer to your question and accept it. | |
| Nov 15, 2013 at 15:58 | comment | added | michalo2882 | Finally found it! It's Object.CalculateLevelOfDetail not listed under Shader Model 5 Reference, but under 4. | |
| Nov 15, 2013 at 15:18 | history | edited | michalo2882 | CC BY-SA 3.0 |
edited title
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| Nov 15, 2013 at 15:17 | comment | added | michalo2882 | @Anko No, there is Shader Model Assembly and HLSL. The first one is like x86 assembly and HLSL is like C language. So we generally write shaders in HLSL and it is compiled to asm code by DirectX (which can be viewed using Shader Dump feature). | |
| Nov 15, 2013 at 13:44 | history | edited | Anko | CC BY-SA 3.0 |
Clarified and embedded links.
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| Nov 15, 2013 at 13:40 | comment | added | Anko | @Tordin They seem to be referring to an existing DX Shader Model instruction and want to know if GLSL has a similar one. I've edited to clarify. | |
| Nov 15, 2013 at 13:35 | comment | added | Tordin | What? You refer to a hlsl instruction and then ask if the same one is available? could you clear up your question abit? | |
| Nov 15, 2013 at 12:41 | review | First posts | |||
| Nov 15, 2013 at 13:44 | |||||
| Nov 15, 2013 at 12:24 | history | asked | michalo2882 | CC BY-SA 3.0 |