Timeline for Geometry Shader input vertices order
Current License: CC BY-SA 3.0
5 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Jun 6, 2015 at 12:59 | review | Low quality posts | |||
| Jun 6, 2015 at 14:13 | |||||
| Jun 6, 2015 at 12:58 | history | edited | Lars Viklund | CC BY-SA 3.0 |
u is not a word, spelling
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| Feb 9, 2014 at 20:23 | history | edited | JarFlux | CC BY-SA 3.0 |
added 479 characters in body
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| Feb 9, 2014 at 19:23 | comment | added | NPS | I have front/back face culling turned off, so it's not that. As for debugging - I can debug the shader but I'm not sure what exactly I should be looking for. | |
| Feb 9, 2014 at 18:32 | history | answered | JarFlux | CC BY-SA 3.0 |