Timeline for How do i define array in shader's constant buffer with C#?
Current License: CC BY-SA 3.0
18 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 3, 2017 at 4:09 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Mar 28, 2017 at 11:47 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Feb 24, 2017 at 10:54 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jan 9, 2017 at 15:37 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Dec 4, 2016 at 7:21 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Nov 4, 2016 at 4:06 | answer | added | Justin William Stanley Bryant | timeline score: 1 | |
| Nov 4, 2016 at 2:24 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Oct 3, 2016 at 22:00 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 22, 2016 at 4:56 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jul 17, 2016 at 15:07 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Jun 16, 2016 at 13:10 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| May 17, 2016 at 5:22 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
| Aug 17, 2015 at 2:13 | answer | added | Alex Sherman | timeline score: 0 | |
| Mar 13, 2014 at 11:38 | comment | added | János Turánszki | Does Vector4[] twos = new Vector4[2] not work? That's strange, I guess. | |
| Mar 10, 2014 at 9:01 | comment | added | Croll | unsafe+fixed is not solution here, as using 'manual' write to stream. it's all awful. | |
| Mar 9, 2014 at 19:34 | history | tweeted | twitter.com/#!/StackGameDev/status/442745246875938816 | ||
| Mar 9, 2014 at 18:46 | history | edited | Croll | CC BY-SA 3.0 |
added 2 characters in body
|
| Mar 9, 2014 at 18:41 | history | asked | Croll | CC BY-SA 3.0 |