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cheating the tag synonym 5-rep rule by removing the only instance of "scm"
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Seth Battin
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Visually condensed; bulleted list is a bit unnecessary given bullets are a word each. Some grammar.
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Anko
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Which folders/files of an Unreal Engine 4 project files can I ignore in source control?

I want to put aan Unreal Engine 4 project under source control with git. (I know there isthe editor has Perforce and Subversion support in the editor, but I don't care for those).)

What folder and files do I include in the repository and which can I ignore?

The way I see it, the following is needed: Config, Content, Source, *.sln, *.uproject

  • Config
  • Content
  • Source
  • *.sln
  • *.uproject

The thingsThings that I can ignore are: Binaries, DerivedDataCache, Intermediate, Saved, *.suo, *.sdf, *.opensdf

  • Binaries
  • DerivedDataCache
  • Intermediate
  • Saved
  • *.suo
  • *.sdf
  • *.opensdf

Is this correct?

Which folders/files of an Unreal Engine 4 project can I ignore in source control?

I want to put a Unreal Engine 4 project under source control with git (I know there is Perforce and Subversion support in the editor, but I don't care for those).

What folder and files do I include in the repository and which can I ignore?

The way I see it the following is needed:

  • Config
  • Content
  • Source
  • *.sln
  • *.uproject

The things that I can ignore are:

  • Binaries
  • DerivedDataCache
  • Intermediate
  • Saved
  • *.suo
  • *.sdf
  • *.opensdf

Is this correct?

Which Unreal Engine 4 project files can I ignore in source control?

I want to put an Unreal Engine 4 project under source control with git. (I know the editor has Perforce and Subversion support, but I don't care for those.)

What folder and files do I include in the repository and which can I ignore?

The way I see it, the following is needed: Config, Content, Source, *.sln, *.uproject

Things that I can ignore: Binaries, DerivedDataCache, Intermediate, Saved, *.suo, *.sdf, *.opensdf

Is this correct?

Added missing files to ignore. Vanilla VS ignores.
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rioki
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I want to put a Unreal Engine 4 project under source control with git (I know there is Perforce and Subversion support in the editor, but I don't care for those).

What folder and files do I include in the repository and which can I ignore?

The way I see it the following is needed:

  • Config
  • Content
  • Source
  • *.sln
  • *.uproject

The things that I can ignore are:

  • Binaries
  • DerivedDataCache
  • Intermediate
  • Saved
  • *.suo
  • *.sdf
  • *.opensdf

Is this correct?

I want to put a Unreal Engine 4 project under source control with git (I know there is Perforce and Subversion support in the editor, but I don't care for those).

What folder and files do I include in the repository and which can I ignore?

The way I see it the following is needed:

  • Config
  • Content
  • Source
  • *.sln
  • *.uproject

The things that I can ignore are:

  • Binaries
  • DerivedDataCache
  • Intermediate
  • Saved

Is this correct?

I want to put a Unreal Engine 4 project under source control with git (I know there is Perforce and Subversion support in the editor, but I don't care for those).

What folder and files do I include in the repository and which can I ignore?

The way I see it the following is needed:

  • Config
  • Content
  • Source
  • *.sln
  • *.uproject

The things that I can ignore are:

  • Binaries
  • DerivedDataCache
  • Intermediate
  • Saved
  • *.suo
  • *.sdf
  • *.opensdf

Is this correct?

Tweeted twitter.com/#!/StackGameDev/status/447099999370117120
deleted 81 characters in body; edited title
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user1430
user1430
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rioki
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