I want to put aan Unreal Engine 4 project under source control with git. (I know there isthe editor has Perforce and Subversion support in the editor, but I don't care for those).)
What folder and files do I include in the repository and which can I ignore?
The way I see it, the following is needed: Config, Content, Source, *.sln, *.uproject
- Config
- Content
- Source
- *.sln
- *.uproject
The thingsThings that I can ignore are: Binaries, DerivedDataCache, Intermediate, Saved, *.suo, *.sdf, *.opensdf
- Binaries
- DerivedDataCache
- Intermediate
- Saved
- *.suo
- *.sdf
- *.opensdf
Is this correct?