Timeline for How to implement fake 3D like distortion effects for a 2D side scrolling game?
Current License: CC BY-SA 3.0
8 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| May 20, 2014 at 12:40 | vote | accept | SpartanDonut | ||
| May 20, 2014 at 12:40 | vote | accept | SpartanDonut | ||
| May 20, 2014 at 12:40 | |||||
| May 18, 2014 at 12:13 | answer | added | Miklas | timeline score: 7 | |
| May 18, 2014 at 7:05 | history | tweeted | twitter.com/#!/StackGameDev/status/467923972685049856 | ||
| May 18, 2014 at 6:12 | history | edited | SpartanDonut | CC BY-SA 3.0 |
deleted 4 characters in body
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| May 18, 2014 at 5:59 | comment | added | SpartanDonut | Exactly! And that only works for the latter example | |
| May 18, 2014 at 5:58 | comment | added | Tofu_Craving_Redish_BlueDragon | Yeah. I was always curious to know the exact term for the technique. Best I can think of is "old tv screen effect" | |
| May 18, 2014 at 5:51 | history | asked | SpartanDonut | CC BY-SA 3.0 |