Timeline for Why does my turn-based game loop allow the enemy to act repeatedly?
Current License: CC BY-SA 3.0
2 events
| when toggle format | what | by | license | comment | |
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| May 22, 2014 at 16:43 | comment | added | Straightfw | The player toggling is inside enemyTurn(), the problem lied in the fact that it wasn't always toggled properly :) Thanks a lot for the clock.Tick() suggestion, though! | |
| May 22, 2014 at 16:29 | history | answered | pmoleri | CC BY-SA 3.0 |