Timeline for How does game asset file encryption work?
Current License: CC BY-SA 3.0
5 events
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| Apr 13, 2017 at 12:18 | history | edited | CommunityBot |
replaced http://gamedev.stackexchange.com/ with https://gamedev.stackexchange.com/
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| Jun 17, 2014 at 14:54 | history | edited | Ken Noland | CC BY-SA 3.0 |
deleted 16 characters in body
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| Jun 16, 2014 at 15:29 | comment | added | Philipp | Some standard encryption algorithm also have a compression-step, because it prevents some cryptoanalytical methods which benefit from low-entropy input. As Kornel Kisielewict said, that step should come before the actual encryption, because any encryption-algorithm worth using should output data which has no obvious patterns a compression algorithm would detect. | |
| Jun 16, 2014 at 15:04 | comment | added | Kornel Kisielewicz | Compression should be done first. | |
| Jun 16, 2014 at 9:31 | history | answered | Ken Noland | CC BY-SA 3.0 |