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Jun 3, 2015 at 15:36 history edited user1430
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Aug 1, 2014 at 3:03 review First posts
Aug 1, 2014 at 3:19
Jul 22, 2014 at 20:30 vote accept Josplode
Jul 22, 2014 at 18:18 comment added user1430 Loading textures -- or anything large -- from disk is unpredictable (often slow). It's generally better to defer such tasks to a worker thread so as not to stall the main thread, interrupting UI interaction.
Jul 22, 2014 at 18:17 answer added user1430 timeline score: 1
Jul 22, 2014 at 17:54 comment added Alexandre Desbiens Why exactly you want to load textures on another thread? It is so much simpler to let this on the main context one, though you may have a good reason to do it.
Jul 22, 2014 at 17:34 history asked Josplode CC BY-SA 3.0