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Jun 16, 2020 at 10:15 history edited CommunityBot
Commonmark migration
Jul 12, 2015 at 3:25 comment added erik To each his own. If you are comfortable with the Unreal engine there is nothing wrong with that. Just depends which mechanics you want to take advantage of. A quick search indicates that a toolkit current exists for the Unreal engine for helping to create turn-based strategy games, though it isn't free.
Jul 11, 2015 at 19:31 comment added Rantiev Hey, what about Game Engine for turn-based strategy? Could you advice anything? May be Unreal engine could fit?
Feb 8, 2011 at 20:48 vote accept Dvole
Feb 8, 2011 at 20:48 vote accept Dvole
Feb 8, 2011 at 20:48
Feb 8, 2011 at 20:48 vote accept Dvole
Feb 8, 2011 at 20:48
Feb 8, 2011 at 1:46 comment added James A fairly old school project of mine that was a 3month development attempt at Final Fantasy Tactics :) Uses a state machine (a few of em actually) as described above. sourceforge.net/projects/bpfat
Feb 7, 2011 at 21:40 history answered erik CC BY-SA 2.5