Timeline for How to implement turn-based game engine?
Current License: CC BY-SA 2.5
4 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Nov 14, 2012 at 15:59 | comment | added | Matt Palmerlee | @Dvole It's taken me quite some time, but I just open sourced the Silverlight version of Astriarch. If you are still interested you can download the source code from github here: github.com/mpalmerlee/Astriarch/tree/Silverlight | |
| Feb 8, 2011 at 21:45 | comment | added | Matt Palmerlee | @Dvole I'm currently working on converting the code from Silverlight/C# to JavaScript using the HTML5 canvas tag. Once I finish I plan on open sourcing the code and at that time you are more than welcome to see exactly how I've implemented this function. If it helps to get context you can play my Space Strategy game here: Astriarch - Ruler of the Stars | |
| Feb 8, 2011 at 18:59 | comment | added | Dvole | could you please provide source code just to check out? Would be great help. Just for educational purposes. | |
| Feb 8, 2011 at 15:31 | history | answered | Matt Palmerlee | CC BY-SA 2.5 |