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Sep 16, 2014 at 19:47 vote accept user1323245
Sep 16, 2014 at 19:47 comment added user1323245 I will mark this as an answer, because it does indeed solve the original question. Unfortunately I now realize I should've included a constraint; the player should not be able to work from one side to the other without changing "side" at some point, either to "unlock" new tiles for the previous side or because the previous side is, well, "locked/unsolvable" until at least a couple of other tiles have been removed. You have given me something to work with here though, maybe I can figure out a tweak. Thanks.
Sep 16, 2014 at 17:24 history answered Zeidrich CC BY-SA 3.0