Timeline for Pathfinding in 3d voxel: waypoints?
Current License: CC BY-SA 3.0
2 events
| when toggle format | what | by | license | comment | |
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| Apr 28, 2015 at 16:36 | comment | added | Dan Bryant | That paper from Berkeley is very interesting, but definitely a bit intimidating. I've done stuff with Delauney triangulation before, but tetrahedralization looks to be considerably more complex. | |
| Apr 28, 2015 at 16:27 | history | answered | Martin Modrák | CC BY-SA 3.0 |