Package wx :: Module animate :: Class AnimationPlayer
[frames | no frames]

Type AnimationPlayer

object --+    
         |    
    Object --+
             |
            AnimationPlayer


Proxy of C++ AnimationPlayer class


Method Summary
AnimationPlayer __init__(self, animation, destroyAnimation)
  __del__(self)
  __repr__(self)
bool Build(self)
  ClearCache(self)
  Draw(self, dc)
  DrawBackground(self, dc, pos, colour)
  DrawFrame(self, frame, dc, pos)
AnimationBase GetAnimation(self)
bool GetBackgroundColour(self, col)
Bitmap GetBackingStore(self)
int GetCurrentFrame(self)
Colour GetCustomBackgroundColour(self)
int GetDelay(self, i)
bool GetDestroyAnimation(self)
int GetDisposalMethod(self, i)
Image GetFrame(self, i)
int GetFrameCount(self)
Rect GetFrameRect(self, i)
Size GetLogicalScreenSize(self)
bool GetLooped(self)
Point GetPosition(self)
bool GetTransparentColour(self, col)
Window GetWindow(self)
bool HasAnimation(self)
bool IsPlaying(self)
bool Play(self, window, pos, 0), looped)
bool PlayFrame(self, frame, window, pos)
bool PlayNextFrame(self)
  SaveBackground(self, rect)
  SetAnimation(self, animation, destroyAnimation)
  SetCurrentFrame(self, currentFrame)
  SetCustomBackgroundColour(self, col, useCustomBackgroundColour)
  SetDestroyAnimation(self, destroyAnimation)
  SetLooped(self, looped)
  SetPosition(self, pos)
  SetWindow(self, window)
  Stop(self)
  UseBackgroundColour(self, useBackground)
  UseParentBackground(self, useParent)
bool UsingBackgroundColour(self)
bool UsingCustomBackgroundColour(self)
bool UsingParentBackground(self)

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