I am creating an object of a class from 2 separate classes and both objects are returning different values for the same method. I suspect it may be an issue with the while loop but here are the classes. The main class works, the setup class is the class that is being turned into and object and the game loop class has the object that doesn't return the right values. it returns the values defined at the beginning of setup and not the modified versions.
import java.util.Scanner;
public class MainClass {
static Scanner input = new Scanner(System.in);
//String x = input.nextLine();
public static void main(String[] args)
{
setup setupGov = new setup();
gameLoop gameLoop = new gameLoop();
setupGov.statsSetup();
System.out.println("happyness: " + setupGov.getHappyness() + " money: £" + setupGov.getMoney() + " population: " + setupGov.getPopulation());
gameLoop.loop();
}
}
import java.util.Scanner;
public class setup {
static Scanner input = new Scanner(System.in);
String goverment;
int happyness;
double money;
int population = 1000000;
public setup()
{
}
public void statsSetup()
{
System.out.println("Choose a goverment: 1. democracy 2. monarchy 3. dictatorship");
goverment = input.nextLine();
if (goverment.equals("1"))
{
happyness = 75;
money = 250000.0;
}
else if (goverment.equals("2"))
{
happyness = 50;
money = 500000.0;
}
else if (goverment.equals("3"))
{
happyness = 25;
money = 750000.0;
}
else
{
System.out.println("ENTER A VALID VALUE");
}
}
public int getHappyness()
{
return happyness;
}
public double getMoney()
{
return money;
}
public int getPopulation()
{
return population;
}
}
import java.util.Scanner;
public class gameLoop
{
static Scanner input = new Scanner(System.in);
static int turn = 0;
int happyness;
double money;
int population;
public gameLoop()
{
}
setup setupGov = new setup();
public static void main(String[] args)
{
}
public void loop()
{
while (true)
{
System.out.println("Turn: "+turn);
input.nextLine();
turn++;
}
}
}