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|
From: Gregory L. <gre...@ff...> - 2005-08-14 17:11:30
|
Hi John, Hi the list,
I almost have finished updating the fltkAgg, to add the new subplot
formatter and the blit method for fast animation. Everything seems to
work fine, but I still need to do some code clean-up, and before
commiting the changes I have to ask what you think about the method I
used:
Instead of writing a special method taking account of the bbox for
bliting, similar to the agg_to_gtk_drawable, or a aggcanvas->str
conversion like the proposed aggcanvas.as_rgba_str(bbox), I just changed
the method that I introduced for normal draw in fltkAdd, that rely on
pytho buffer objects to transfer the agg buffer to the fltk library.
The old method of the Agg backend that was used to get the buffer object
was:
Py::Object
RendererAgg::buffer_rgba(const Py::Tuple& args) {
//"expose the rendered buffer as Python buffer object";
_VERBOSE("RendererAgg::buffer_rgba");
args.verify_length(0);
int row_len = width*4;
return Py::asObject(PyBuffer_FromMemory( pixBuffer, row_len*height));
}
and I just extended it to use only part of the buffer:
Py::Object
RendererAgg::buffer_rgba(const Py::Tuple& args) {
//"expose the rendered buffer as Python buffer object, starting from
postion x,y";
_VERBOSE("RendererAgg::buffer_rgba");
args.verify_length(2);
int startw = Py::Int(args[0]);
int starth = Py::Int(args[1]);
int row_len = width*4;
int start=row_len*starth+startw*4;
return Py::asObject(PyBuffer_FromMemory( pixBuffer+start,
row_len*height-start));
}
As fltkAgg is able to use an image source with a pixel stride (skipping
the a of the rgba quatuor) and a line stride (taking a part of wide w1
from an image of wide w2), no copy or special method is needed with the
new version of RendererAgg::buffer_rgba...
The draw code calls
Fltk.fl_draw_image(self._source.buffer_rgba(0,0),0,0,int(w),int(h),4,0)
and the blit code
Fltk.fl_draw_image(self._source.buffer_rgba(x,y),x,y,int(w),int(h),4,int(wo)*4)
Now I checked and other backends (qtagg, cocoaagg) now use
RendererAgg::buffer_rgba. If this is ok, I will update all the calls to
pass (0,0) instead of no arguments, but I wonder if the new methods
could not simplify things for those backends too...
Another remarks is that the animation code seems quite fragile for the
moment: if one do a resize of the output window, the background copy is
not updated correctly and one have a very interresting effect ;) Well,
at leat I observe that under fltkAgg (my local version supporting blit)
and GTKAgg. tkagg does not do this..because it is not possible to resize
the window during animation (well, window is resizable but the size of
the inside canvas does not change during this resize...).
I think some extra steps should be performed to make resize and anim
play nicely together (like freezing the anim during resize, and
restarting afterwards with the correct background...)
Regards,
Greg.
|
|
From: John H. <jdh...@ac...> - 2005-08-10 03:46:01
|
>>>>> "Charles" == Charles Moad <cm...@in...> writes:
Charles> current cvs. I have a project that I am wanting to use
Charles> the blitting for the tkagg and I want to test on windows.
Charles> I don't have a build environment for it. If it is too
Charles> much trouble, it is not a big deal.
Hey Charles,
If I don't have this to you by 10AM tomorrow, send me an email
reminder.
Thanks,
JDH
|
|
From: Steve C. <ste...@ya...> - 2005-08-10 02:03:21
|
On Fri, 2005-08-05 at 20:28 -0700, Norbert Nemec wrote: > Currently, when writing a SVG, all raster images produced by > imshow are > scaled to a fixed, low resolution. (72dpi?) > > The least I would expect is the 'dpi=' option of savefig to be > used for > writing PNGs in the SVG renderer. I would expect that too. print_figure() ignores the dpi option and backend_svg.py has a dpi of 72 hardcoded in about 6 different places. A month ago I tried changing it to respect the dpi argument, the figure size and graphics shapes were correct but the text came out too small and positioned incorrectly. > Even better would be to switch off rescaling completely for > any vector > output (EPS and SVG). This would allow optimal quality in > post-processing. > > I even believe that rescaling to a uniform resolution should > be an > option, not the default. > > Has anybody else spent thought on this? Steve Send instant messages to your online friends http://au.messenger.yahoo.com |
|
From: John H. <jdh...@ac...> - 2005-08-09 23:39:33
|
>>>>> "Charles" == Charles Moad <cm...@in...> writes:
Charles> I have a project that I am wanting to use the blitting
Charles> for the tkagg and I want to test on windows. I don't
Charles> have a build environment for it. If it is too much
Charles> trouble, it is not a big deal.
OK, the build is at
http://jdh.uchicago.edu/misc/matplotlib-0.84cvs.win32-py2.4.exe
Thanks for your help on this.
JDH
|
|
From: Maria K. <mar...@ut...> - 2005-08-09 22:05:15
|
Hi, I finally found out what was happening with the method. I was setting the interval argument for DayLocator to zero by mistake. This is what causes the infinite loop to happen. i.e. the following code will triger the infinite loop: import matplotlib from matplotlib.dates import DayLocator d = DayLocator(interval=0) from matplotlib.figure import Figure fig = Figure() ax = fig.gca() ax.plot([732165.65085648152, 732166.22956018522], [2, 5]) ax.xaxis.set_major_locator(d) ax.autoscale_view() Thanks, Maria Khomenko |
|
From: Maria K. <mar...@ut...> - 2005-08-09 22:05:14
|
Hi,
I am having a problem with matplotlib. I am plotting two data points on a graph
and after setting up my locators (DayLocator), I am calling autoscale_view() on
the axis and the function ends up in the infinite loop. I am trying to come up
with with a short case that will trigger the problem at the moment but it's a
web process and isn't very easy to trace. The following is the function where
the infinite loop happens. I am having a bit of trouble tracing through it and
figuring out what exactly causes it to be in the inifinite loop.
Thanks,
Maria Khomenko
This is the functon (in /dateutils/rrule.py, class rrule)
def _iter(self):
year, month, day, hour, minute, second, weekday, yearday, _ = \
self._dtstart.timetuple()
# Some local variables to speed things up a bit
freq = self._freq
interval = self._interval
wkst = self._wkst
until = self._until
bymonth = self._bymonth
byweekno = self._byweekno
byyearday = self._byyearday
byweekday = self._byweekday
byeaster = self._byeaster
bymonthday = self._bymonthday
bynmonthday = self._bynmonthday
bysetpos = self._bysetpos
byhour = self._byhour
byminute = self._byminute
bysecond = self._bysecond
ii = _iterinfo(self)
ii.rebuild(year, month)
getdayset = {YEARLY:ii.ydayset,
MONTHLY:ii.mdayset,
WEEKLY:ii.wdayset,
DAILY:ii.ddayset,
HOURLY:ii.ddayset,
MINUTELY:ii.ddayset,
SECONDLY:ii.ddayset}[freq]
if freq < HOURLY:
timeset = self._timeset
else:
gettimeset = {HOURLY:ii.htimeset,
MINUTELY:ii.mtimeset,
SECONDLY:ii.stimeset}[freq]
if ((freq >= HOURLY and
self._byhour and hour not in self._byhour) or
(freq >= MINUTELY and
self._byminute and minute not in self._byminute) or
(freq >= SECONDLY and
self._bysecond and minute not in self._bysecond)):
timeset = ()
else:
timeset = gettimeset(hour, minute, second)
total = 0
count = self._count
while True:
# Get dayset with the right frequency
dayset, start, end = getdayset(year, month, day)
# Do the "hard" work ;-)
filtered = False
for i in dayset[start:end]:
if ((bymonth and ii.mmask[i] not in bymonth) or
(byweekno and not ii.wnomask[i]) or
(byyearday and (i%ii.yearlen)+1 not in byyearday) or
(byweekday and ii.wdaymask[i] not in byweekday) or
(ii.nwdaymask and not ii.nwdaymask[i]) or
(byeaster and not ii.eastermask[i]) or
((bymonthday or bynmonthday) and
ii.mdaymask[i] not in bymonthday and
ii.nmdaymask[i] not in bynmonthday)):
dayset[i] = None
filtered = True
# Output results
if bysetpos and timeset:
poslist = []
for pos in bysetpos:
if pos < 0:
daypos, timepos = divmod(pos, len(timeset))
else:
daypos, timepos = divmod(pos-1, len(timeset))
try:
i = [x for x in dayset[start:end]
if x is not None][daypos]
time = timeset[timepos]
except IndexError:
pass
else:
date = datetime.date.fromordinal(ii.yearordinal+i)
res = datetime.datetime.combine(date, time)
if res not in poslist:
poslist.append(res)
poslist.sort()
for res in poslist:
if until and res > until:
self._len = total
return
elif res >= self._dtstart:
total += 1
yield res
if count:
count -= 1
if not count:
self._len = total
return
else:
for i in dayset[start:end]:
if i is not None:
date = datetime.date.fromordinal(ii.yearordinal+i)
for time in timeset:
res = datetime.datetime.combine(date, time)
if until and res > until:
self._len = total
return
elif res >= self._dtstart:
total += 1
yield res
if count:
count -= 1
if not count:
self._len = total
return
# Handle frequency and interval
fixday = False
if freq == YEARLY:
year += interval
if year > datetime.MAXYEAR:
self._len = total
return
ii.rebuild(year, month)
elif freq == MONTHLY:
month += interval
if month > 12:
div, mod = divmod(month, 12)
month = mod
year += div
if month == 0:
month = 12
year -= 1
if year > datetime.MAXYEAR:
self._len = total
return
ii.rebuild(year, month)
elif freq == WEEKLY:
if wkst > weekday:
day += -(weekday+1+(6-wkst))+self._interval*7
else:
day += -(weekday-wkst)+self._interval*7
weekday = wkst
fixday = True
elif freq == DAILY:
day += interval
fixday = True
elif freq == HOURLY:
if filtered:
# Jump to one iteration before next day
hour += ((23-hour)//interval)*interval
while True:
hour += interval
div, mod = divmod(hour, 24)
if div:
hour = mod
day += div
fixday = True
if not byhour or hour in byhour:
break
timeset = gettimeset(hour, minute, second)
elif freq == MINUTELY:
if filtered:
# Jump to one iteration before next day
minute += ((1439-(hour*60+minute))//interval)*interval
while True:
minute += interval
div, mod = divmod(minute, 60)
if div:
minute = mod
hour += div
div, mod = divmod(hour, 24)
if div:
hour = mod
day += div
fixday = True
filtered = False
if ((not byhour or hour in byhour) and
(not byminute or minute in byminute)):
break
timeset = gettimeset(hour, minute, second)
elif freq == SECONDLY:
if filtered:
# Jump to one iteration before next day
second += (((86399-(hour*3600+minute*60+second))
//interval)*interval)
while True:
second += self._interval
div, mod = divmod(second, 60)
if div:
second = mod
minute += div
div, mod = divmod(minute, 60)
if div:
minute = mod
hour += div
div, mod = divmod(hour, 24)
if div:
hour = mod
day += div
fixday = True
if ((not byhour or hour in byhour) and
(not byminute or minute in byminute) and
(not bysecond or second in bysecond)):
break
timeset = gettimeset(hour, minute, second)
if fixday and day > 28:
daysinmonth = calendar.monthrange(year, month)[1]
if day > daysinmonth:
while day > daysinmonth:
day -= daysinmonth
month += 1
if month == 13:
month = 1
year += 1
if year > datetime.MAXYEAR:
self._len = total
return
daysinmonth = calendar.monthrange(year, month)[1]
ii.rebuild(year, month)
|
|
From: Charles M. <cm...@in...> - 2005-08-08 16:18:51
|
Alright, I think its ready to go. I can't say I am thrilled with the
performance of the TkAgg compared to the GtkAgg. I get about 62fps compared to
112fps for gtkagg. It is still a LOT faster.
FYI, the current state of examples/animation_blit.py does nothing, and you
print a fps for 200 frames when only 50 are actually drawn giving an
unrealistically high fps measurement.
Finally, could you please send me a windows-2.4 binary of current cvs. I have
a project that I am wanting to use the blitting for the tkagg and I want to test
on windows. I don't have a build environment for it. If it is too much
trouble, it is not a big deal.
Thanks,
Charlie
John Hunter wrote:
>>>>>>"Charles" == Charles Moad <cm...@in...> writes:
>
>
> Charles> I am really close on having blit work for the tkagg.
> Charles> I committed my changes. There is one problem left I was
> Charles> hoping you could help on. I blit the axes in the right
> Charles> place, but it is blitting the upper-left of the whole
> Charles> figure. Running your test script below, this is easily
> Charles> seen. How do I pass in just the pixmap of the area of
> Charles> interest?
>
> You are very close :-)
>
> You need to follow the logic of the "destbuffer" in _gtkagg src. This
> will either use the who agg pixBuffer if bbox is None, or else copy
> out the proper region of the agg pixel buffer into destbuffer. There
> is a boolean "needfree" that keeps track of whether you need to free
> the memory. This is true when bbox!=None since we have to allocate a
> temporary buffer to copy the rectangle of the pixBuffer into.
>
> You then pass destbuffer instead of pixBuffer off to the tk drawing
> routine.
>
> Thanks!
> JDH
>
> bool needfree = false;
>
> agg::int8u *destbuffer = NULL;
> if (args[2].ptr() == Py_None) {
> //bbox is None; copy the entire image
> destbuffer = aggRenderer->pixBuffer;
> destwidth = srcwidth;
> destheight = srcheight;
> deststride = srcstride;
> }
> else {
> //bbox is not None; copy the image in the bbox
>
> Bbox* clipbox = static_cast<Bbox*>(args[2].ptr());
> double l = clipbox->ll_api()->x_api()->val() ;
> double b = clipbox->ll_api()->y_api()->val();
> double r = clipbox->ur_api()->x_api()->val() ;
> double t = clipbox->ur_api()->y_api()->val() ;
>
> //std::cout << b << " "
> // << t << " ";
>
> destx = (int)l;
> desty = srcheight-(int)t;
> destwidth = (int)(r-l);
> destheight = (int)(t-b);
> deststride = destwidth*4;
>
> needfree = true;
> destbuffer = new agg::int8u[deststride*destheight];
> if (destbuffer ==NULL) {
> throw Py::MemoryError("_gtkagg could not allocate memory for destbuffer");
> }
>
> agg::rendering_buffer destrbuf;
> destrbuf.attach(destbuffer, destwidth, destheight, deststride);
> pixfmt destpf(destrbuf);
> renderer_base destrb(destpf);
> //destrb.clear(agg::rgba(1, 0, 0));
>
> //std::cout << "rect " << r << " " << srcheight << " " << b << " ";
> agg::rect_base<int> region(destx, desty, (int)r, srcheight-(int)b);
> destrb.copy_from(*aggRenderer->renderingBuffer, ®ion,
> -destx, -desty);
>
>
> }
>
>
> gdk_draw_rgb_32_image(drawable, gc, destx, desty,
> destwidth,
> destheight,
> GDK_RGB_DITHER_NORMAL,
> destbuffer,
> deststride);
>
> if (needfree) delete [] destbuffer;
>
> Charles> - Charlie
|
|
From: John H. <jdh...@ac...> - 2005-08-08 15:06:08
|
>>>>> "Charles" == Charles Moad <cm...@in...> writes:
Charles> I am really close on having blit work for the tkagg.
Charles> I committed my changes. There is one problem left I was
Charles> hoping you could help on. I blit the axes in the right
Charles> place, but it is blitting the upper-left of the whole
Charles> figure. Running your test script below, this is easily
Charles> seen. How do I pass in just the pixmap of the area of
Charles> interest?
You are very close :-)
You need to follow the logic of the "destbuffer" in _gtkagg src. This
will either use the who agg pixBuffer if bbox is None, or else copy
out the proper region of the agg pixel buffer into destbuffer. There
is a boolean "needfree" that keeps track of whether you need to free
the memory. This is true when bbox!=None since we have to allocate a
temporary buffer to copy the rectangle of the pixBuffer into.
You then pass destbuffer instead of pixBuffer off to the tk drawing
routine.
Thanks!
JDH
bool needfree = false;
agg::int8u *destbuffer = NULL;
if (args[2].ptr() == Py_None) {
//bbox is None; copy the entire image
destbuffer = aggRenderer->pixBuffer;
destwidth = srcwidth;
destheight = srcheight;
deststride = srcstride;
}
else {
//bbox is not None; copy the image in the bbox
Bbox* clipbox = static_cast<Bbox*>(args[2].ptr());
double l = clipbox->ll_api()->x_api()->val() ;
double b = clipbox->ll_api()->y_api()->val();
double r = clipbox->ur_api()->x_api()->val() ;
double t = clipbox->ur_api()->y_api()->val() ;
//std::cout << b << " "
// << t << " ";
destx = (int)l;
desty = srcheight-(int)t;
destwidth = (int)(r-l);
destheight = (int)(t-b);
deststride = destwidth*4;
needfree = true;
destbuffer = new agg::int8u[deststride*destheight];
if (destbuffer ==NULL) {
throw Py::MemoryError("_gtkagg could not allocate memory for destbuffer");
}
agg::rendering_buffer destrbuf;
destrbuf.attach(destbuffer, destwidth, destheight, deststride);
pixfmt destpf(destrbuf);
renderer_base destrb(destpf);
//destrb.clear(agg::rgba(1, 0, 0));
//std::cout << "rect " << r << " " << srcheight << " " << b << " ";
agg::rect_base<int> region(destx, desty, (int)r, srcheight-(int)b);
destrb.copy_from(*aggRenderer->renderingBuffer, ®ion,
-destx, -desty);
}
gdk_draw_rgb_32_image(drawable, gc, destx, desty,
destwidth,
destheight,
GDK_RGB_DITHER_NORMAL,
destbuffer,
deststride);
if (needfree) delete [] destbuffer;
Charles> - Charlie
|
|
From: Charles M. <cm...@in...> - 2005-08-08 14:48:47
|
I am really close on having blit work for the tkagg. I committed my changes. There is one problem left I was hoping you could help on. I blit the axes in the right place, but it is blitting the upper-left of the whole figure. Running your test script below, this is easily seen. How do I pass in just the pixmap of the area of interest? - Charlie John Hunter wrote: >>>>>>"Charles" == Charles Moad <cm...@in...> writes: > > > Charles> I added the blit method to the tkagg, but I don't know > Charles> what needs to be done to take the bbox into account. > Charles> Even as it stands I get 141 fps in animation_blit.py > Charles> compared to gtk's 350 fps. Whoever is the tk expert, any > Charles> clue on how to account for the bbox on blit updates? > > Todd wrote this, but I can point you to the relevant section of code. > > tkagg.blit(self._tkphoto, self.renderer._renderer, 2) > > calls backends.tkagg.blit > > def blit(photoimage, aggimage, colormode=1): > tk = photoimage.tk > try: > tk.call("PyAggImagePhoto", photoimage, id(aggimage), colormode) > except Tk.TclError, v: > try: > try: > _tkagg.tkinit(tk.interpaddr(), 1) > except AttributeError: > _tkagg.tkinit(id(tk), 0) > tk.call("PyAggImagePhoto", photoimage, id(aggimage), colormode) > except (ImportError, AttributeError, Tk.TclError): > raise > > and PyAggImagePhoto is the relevant function which is defined in > src/_tkagg.cpp > > static int > PyAggImagePhoto(ClientData clientdata, Tcl_Interp* interp, > int argc, char **argv) > { > Tk_PhotoHandle photo; > Tk_PhotoImageBlock block; > PyObject* aggo; > //...snip.... > > > > block.width = aggRenderer->get_width(); > block.height = aggRenderer->get_height(); > //std::cout << "w,h: " << block.width << " " << block.height << std::endl; > block.pitch = block.width * nval; > block.pixelPtr = aggRenderer->pixBuffer; > /* Clear current contents */ > Tk_PhotoBlank(photo); > /* Copy opaque block to photo image, and leave the rest to TK */ > Tk_PhotoPutBlock(photo, &block, 0, 0, block.width, block.height); > > I assume the 0, 0 are the x and y offsets and block.width, > block.height are the sizes of the rect to be transferred. By > following the example of src/_gtkagg.cpp, you should be able to > substitute in the information from the bbox where appropriate. > > BTW, I am getting 51 FPS with Tkagg using your blit. My test script > is below: > > import matplotlib > matplotlib.use('TkAgg') > import sys > import gtk, gobject > import pylab as p > import matplotlib.numerix as nx > import time > > ax = p.subplot(111) > canvas = ax.figure.canvas > > > # create the initial line > x = nx.arange(0,2*nx.pi,0.01) > line, = p.plot(x, nx.sin(x), animated=True) > > def run(*args): > background = canvas.copy_from_bbox(ax.bbox) > # for profiling > tstart = time.time() > > while 1: > # restore the clean slate background > canvas.restore_region(background) > # update the data > line.set_ydata(nx.sin(x+run.cnt/10.0)) > # just draw the animated artist > ax.draw_artist(line) > # just redraw the axes rectangle > canvas.blit(ax.bbox) > > if run.cnt==200: > # print the timing info and quit > print 'FPS:' , 200/(time.time()-tstart) > sys.exit() > > run.cnt += 1 > run.cnt = 0 > > > manager = p.get_current_fig_manager() > manager.window.after(100, run) > > p.show() > > > |
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From: Steve C. <ste...@ya...> - 2005-08-08 11:34:42
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On Fri, 2005-08-05 at 20:28 -0700, mat...@li... wrote: > >>>>> "John" == John Hunter <jdh...@ac...> > writes: > > John> I think we have a problem in GTK. In the script > below, if > John> you add a button or some other widget above the > figure > John> canvas, only a part of the canvas is updated in the > John> motion_notify_event update. The distance from the > top of > John> the figure canvas to the part that is not updated is > equal > John> to the height of the widget packed above the canvas. > You > John> can observe this by resizing the window to make it > taller or > John> shorter and noting the vertical extent where the > horizontal > John> line disappears. > > I think the answer is > > def draw(self): > # synchronous window redraw (like GTK+ 1.2 used to do) > # Note: this does not follow the usual way that GTK > redraws, > # which is asynchronous redraw using calls to > gtk_widget_queue_draw(), > # which triggers an expose-event > > # GTK+ 2.x style draw() > #self._need_redraw = True > #self.queue_draw() > > # synchronous draw (needed for animation) > x, y, w, h = self.allocation > #print x, y, w, h > self._pixmap_prepare (w, h) > self._render_figure(self._pixmap, w, h) > self._need_redraw = False > self.window.draw_drawable > (self.style.fg_gc[self.state], > self._pixmap, 0, 0, 0, 0, > w, h) > ^^^^^^^^^^ That looks correct. I was confusing the event.area rectangle with the allocation rectangle. For event.area x,y is relative to the widget and "x,y,x,y,w,h" works. But self.allocation x,y is relative to the parent so you need "0,0,0,0,w,h". Steve Send instant messages to your online friends http://au.messenger.yahoo.com |
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From: Charles M. <cm...@in...> - 2005-08-08 01:03:00
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Yeah, sorry I haven't had much time to work on it lately. The save button is pretty much a place holder for what I was going to add. My last headache was making multiple figures/windows work. Thanks, Charlie Jeff Whitaker wrote: > > The Matplotlib.nib directory is missing in the 0.83.2 source tarball. > It needs to be installed in <sys.prefix>/share/matplotlib for the > CocoaAgg backend to work. I manually retrieved it from CVS and put it > there, and it seems to work - except for the 'Save Figure' > button which doesn't seem to do anything yet. > > -Jeff > |
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From: Jeff W. <js...@fa...> - 2005-08-07 15:28:42
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The Matplotlib.nib directory is missing in the 0.83.2 source tarball. It needs to be installed in <sys.prefix>/share/matplotlib for the CocoaAgg backend to work. I manually retrieved it from CVS and put it there, and it seems to work - except for the 'Save Figure' button which doesn't seem to do anything yet. -Jeff -- Jeffrey S. Whitaker Phone : (303)497-6313 NOAA/OAR/CDC R/CDC1 FAX : (303)497-6449 325 Broadway Web : http://www.cdc.noaa.gov/~jsw Boulder, CO, USA 80305-3328 Office: Skaggs Research Cntr 1D-124 |
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From: John H. <jdh...@ac...> - 2005-08-05 21:53:27
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>>>>> "Steve" == Steve Chaplin <ste...@ya...> writes:
Steve> The SVG backend is also useful for debugging because it
Steve> gives you a text list of everything the frontend does. For
Steve> example I can look at the output of './simple_plot.py
Steve> -dSVG' and see that the frontend seems to have a bug where
Steve> its drawing every tickline twice. I had a look at axis.py
Steve> but could not work out what was going on.
Just found and fixed this one. The problem was in axis.py. All of
the thick creation functions were like
def _get_tick2line(self, loc):
'Get the default line2D instance'
# x in axes coords, y in data coords
l = Line2D( (1,1), (0,0), color='k',
antialiased=False,
marker = TICKLEFT,
linestyle = 'None',
markersize=self._size,
)
and later these positions were updated like
self.tick2line.set_ydata((y,y))
These should all be length one lists
l = Line2D( (1,), (0,), color='k',
antialiased=False,
marker = TICKLEFT,
linestyle = 'None',
markersize=self._size,
)
self.tick2line.set_ydata((y,))
Fixed in CVS
JDH
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From: Norbert N. <Nor...@gm...> - 2005-08-05 21:23:30
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Currently, when writing a SVG, all raster images produced by imshow are scaled to a fixed, low resolution. (72dpi?) The least I would expect is the 'dpi=' option of savefig to be used for writing PNGs in the SVG renderer. Even better would be to switch off rescaling completely for any vector output (EPS and SVG). This would allow optimal quality in post-processing. I even believe that rescaling to a uniform resolution should be an option, not the default. Has anybody else spent thought on this? |
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From: John H. <jdh...@ac...> - 2005-08-05 17:54:13
|
>>>>> "John" == John Hunter <jdh...@ac...> writes:
John> I think we have a problem in GTK. In the script below, if
John> you add a button or some other widget above the figure
John> canvas, only a part of the canvas is updated in the
John> motion_notify_event update. The distance from the top of
John> the figure canvas to the part that is not updated is equal
John> to the height of the widget packed above the canvas. You
John> can observe this by resizing the window to make it taller or
John> shorter and noting the vertical extent where the horizontal
John> line disappears.
I think the answer is
def draw(self):
# synchronous window redraw (like GTK+ 1.2 used to do)
# Note: this does not follow the usual way that GTK redraws,
# which is asynchronous redraw using calls to gtk_widget_queue_draw(),
# which triggers an expose-event
# GTK+ 2.x style draw()
#self._need_redraw = True
#self.queue_draw()
# synchronous draw (needed for animation)
x, y, w, h = self.allocation
#print x, y, w, h
self._pixmap_prepare (w, h)
self._render_figure(self._pixmap, w, h)
self._need_redraw = False
self.window.draw_drawable (self.style.fg_gc[self.state],
self._pixmap, 0, 0, 0, 0, w, h)
^^^^^^^^^^
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From: John H. <jdh...@ac...> - 2005-08-05 16:30:23
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I think we have a problem in GTK. In the script below, if you add a
button or some other widget above the figure canvas, only a part of
the canvas is updated in the motion_notify_event update. The distance
from the top of the figure canvas to the part that is not updated is
equal to the height of the widget packed above the canvas. You can
observe this by resizing the window to make it taller or shorter and
noting the vertical extent where the horizontal line disappears.
In the example below, when you move your mouse over the canvas, the
sine wave update will affect only part of the sine, and the horizontal
line will only update below this mystery boundary.
If you comment out the line that packs in the button, the script will
behave correctly.
Perhaps we are screwing up the pixmap management.
I initially thought this was a problem with gtkagg, but on further
examination I found it applies to plain-vanilla-gtk as well as gtkagg.
Any ideas?
#!/usr/bin/env python
"""
show how to add a matplotlib FigureCanvasGTK or FigureCanvasGTKAgg widget and
a toolbar to a gtk.Window
"""
from matplotlib.figure import Figure
from matplotlib.numerix import arange, sin, pi
#from matplotlib.backends.backend_gtkagg import FigureCanvasGTKAgg as FigureCanvas
from matplotlib.backends.backend_gtk import FigureCanvasGTK as FigureCanvas
import gtk
win = gtk.Window()
win.connect("destroy", lambda x: gtk.main_quit())
win.set_default_size(400,600)
win.set_title("Embedding in GTK")
vbox = gtk.VBox()
win.add(vbox)
fig = Figure(dpi=100)
ax = fig.add_subplot(111, autoscale_on=False)
t = arange(0.0,3.0,0.01)
s = sin(2*pi*t)
sline, = ax.plot(t,s)
ax.set_ylim((-1,1))
line, = ax.plot([0,3], [0,0], color='red', linewidth=2)
if 1: # if button is visible bug is exposed
button = gtk.Button('Hi mom')
button.show()
vbox.pack_start(button, True, True)
canvas = FigureCanvas(fig) # a gtk.DrawingArea
canvas.set_size_request(400,400)
vbox.pack_start(canvas, True, True)
def update(event):
if not event.inaxes: return
print event.ydata
sline.set_ydata(2*sin(2*pi*t))
line.set_ydata((event.ydata, event.ydata))
canvas.draw()
return False
canvas.mpl_connect('motion_notify_event', update)
win.show_all()
gtk.main()
|
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From: John H. <jdh...@ac...> - 2005-08-04 20:05:10
|
>>>>> "Charles" == Charles Moad <cm...@in...> writes:
Charles> I added the blit method to the tkagg, but I don't know
Charles> what needs to be done to take the bbox into account.
Charles> Even as it stands I get 141 fps in animation_blit.py
Charles> compared to gtk's 350 fps. Whoever is the tk expert, any
Charles> clue on how to account for the bbox on blit updates?
Todd wrote this, but I can point you to the relevant section of code.
tkagg.blit(self._tkphoto, self.renderer._renderer, 2)
calls backends.tkagg.blit
def blit(photoimage, aggimage, colormode=1):
tk = photoimage.tk
try:
tk.call("PyAggImagePhoto", photoimage, id(aggimage), colormode)
except Tk.TclError, v:
try:
try:
_tkagg.tkinit(tk.interpaddr(), 1)
except AttributeError:
_tkagg.tkinit(id(tk), 0)
tk.call("PyAggImagePhoto", photoimage, id(aggimage), colormode)
except (ImportError, AttributeError, Tk.TclError):
raise
and PyAggImagePhoto is the relevant function which is defined in
src/_tkagg.cpp
static int
PyAggImagePhoto(ClientData clientdata, Tcl_Interp* interp,
int argc, char **argv)
{
Tk_PhotoHandle photo;
Tk_PhotoImageBlock block;
PyObject* aggo;
//...snip....
block.width = aggRenderer->get_width();
block.height = aggRenderer->get_height();
//std::cout << "w,h: " << block.width << " " << block.height << std::endl;
block.pitch = block.width * nval;
block.pixelPtr = aggRenderer->pixBuffer;
/* Clear current contents */
Tk_PhotoBlank(photo);
/* Copy opaque block to photo image, and leave the rest to TK */
Tk_PhotoPutBlock(photo, &block, 0, 0, block.width, block.height);
I assume the 0, 0 are the x and y offsets and block.width,
block.height are the sizes of the rect to be transferred. By
following the example of src/_gtkagg.cpp, you should be able to
substitute in the information from the bbox where appropriate.
BTW, I am getting 51 FPS with Tkagg using your blit. My test script
is below:
import matplotlib
matplotlib.use('TkAgg')
import sys
import gtk, gobject
import pylab as p
import matplotlib.numerix as nx
import time
ax = p.subplot(111)
canvas = ax.figure.canvas
# create the initial line
x = nx.arange(0,2*nx.pi,0.01)
line, = p.plot(x, nx.sin(x), animated=True)
def run(*args):
background = canvas.copy_from_bbox(ax.bbox)
# for profiling
tstart = time.time()
while 1:
# restore the clean slate background
canvas.restore_region(background)
# update the data
line.set_ydata(nx.sin(x+run.cnt/10.0))
# just draw the animated artist
ax.draw_artist(line)
# just redraw the axes rectangle
canvas.blit(ax.bbox)
if run.cnt==200:
# print the timing info and quit
print 'FPS:' , 200/(time.time()-tstart)
sys.exit()
run.cnt += 1
run.cnt = 0
manager = p.get_current_fig_manager()
manager.window.after(100, run)
p.show()
|
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From: Charles M. <cm...@in...> - 2005-08-04 19:22:40
|
I added the blit method to the tkagg, but I don't know what needs to be done to take the bbox into account. Even as it stands I get 141 fps in animation_blit.py compared to gtk's 350 fps. Whoever is the tk expert, any clue on how to account for the bbox on blit updates? - Charlie Charles Moad wrote: > The wiki example works fine. I'll follow that model. You mentioned > that only the GtkAgg was supported, but it "appears" that the TkAgg has > support as well??? > > Thanks as always, > Charlie > > John Hunter wrote: > >>>>>>> "Charles" == Charles Moad <cm...@in...> writes: >> >> >> >> Charles> example/animation_blit.py works fine on my laptop, but >> Charles> for some reason not obvious to me it is not working on my >> Charles> desktop. Here is the error: >> Charles> Traceback (most recent call last): File >> Charles> "animation_blit.py", line 30, in update_line >> Charles> ax.draw_artist(line) File >> Charles> "/usr/local/lib/python2.4/site-packages/matplotlib/axes.py", >> Charles> line 1336, in draw_artist assert self._cachedRenderer is >> Charles> not None AssertionError >> >> Charles> Both machines are up-to-date with cvs. Any clues? >> >> The only way to get this error is if you call draw_artist before >> draw. It could have something to do with the order of the calls in >> the gtk idle machinery. >> >> Try the following which connects to the new "draw_event" to block >> animation until after draw and background storage >> >> # For detailed comments on animation and the techniqes used here, see >> # the wiki entry >> # http://www.scipy.org/wikis/topical_software/MatplotlibAnimation >> import sys >> import gtk, gobject >> import pylab as p >> import matplotlib.numerix as nx >> import time >> >> ax = p.subplot(111) >> canvas = ax.figure.canvas >> >> # for profiling >> tstart = time.time() >> >> # create the initial line >> x = nx.arange(0,2*nx.pi,0.01) >> line, = p.plot(x, nx.sin(x), animated=True) >> >> # save the clean slate background -- everything but the animated line >> # is drawn and saved in the pixel buffer background >> background = None >> >> def snap_background(self): >> global background >> background = canvas.copy_from_bbox(ax.bbox) >> >> p.connect('draw_event', snap_background) >> >> def update_line(*args): >> if background is None: return True >> # restore the clean slate background >> canvas.restore_region(background) >> # update the data >> line.set_ydata(nx.sin(x+update_line.cnt/10.0)) # just draw >> the animated artist >> ax.draw_artist(line) >> # just redraw the axes rectangle >> canvas.blit(ax.bbox) if update_line.cnt==50: >> # print the timing info and quit >> print 'FPS:' , 200/(time.time()-tstart) >> sys.exit() >> >> update_line.cnt += 1 >> return True >> update_line.cnt = 0 >> >> gobject.idle_add(update_line) >> p.show() >> >> >> > > > ------------------------------------------------------- > SF.Net email is Sponsored by the Better Software Conference & EXPO > September 19-22, 2005 * San Francisco, CA * Development Lifecycle Practices > Agile & Plan-Driven Development * Managing Projects & Teams * Testing & QA > Security * Process Improvement & Measurement * http://www.sqe.com/bsce5sf > _______________________________________________ > Matplotlib-devel mailing list > Mat...@li... > https://lists.sourceforge.net/lists/listinfo/matplotlib-devel |
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From: John H. <jdh...@ac...> - 2005-08-04 17:32:50
|
>>>>> "Steve" == Steve Chaplin <ste...@ya...> writes:
Steve> Its good that this fixes the problem, but I don't see why
Steve> flipping an image upside down should also change its
Steve> size. There's probably still a bug in there somewhere, but
Steve> its not too important if the SVG images look correct now.
I just simplified image handling, removing the "origin" arg to the
backend draw_image. In keeping with mpl's philosophy of keeping the
backends simple and dumb, I moved all the origin processing to the
front end.
There is a im.flipud_out() that flips and image upside down for the
backend. This is useful for backends whose default image orientation
is different than matplotlib's (see for example backend_gdk) but is
independent of the "origin" command.
I didn't port these changes to Cairo since I don't have that installed
right now, but Agg, GTK, PS and SVG are working.
JDH
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From: Charles M. <cm...@in...> - 2005-08-04 17:14:14
|
The wiki example works fine. I'll follow that model. You mentioned that only the GtkAgg was supported, but it "appears" that the TkAgg has support as well??? Thanks as always, Charlie John Hunter wrote: >>>>>>"Charles" == Charles Moad <cm...@in...> writes: > > > Charles> example/animation_blit.py works fine on my laptop, but > Charles> for some reason not obvious to me it is not working on my > Charles> desktop. Here is the error: > Charles> Traceback (most recent call last): File > Charles> "animation_blit.py", line 30, in update_line > Charles> ax.draw_artist(line) File > Charles> "/usr/local/lib/python2.4/site-packages/matplotlib/axes.py", > Charles> line 1336, in draw_artist assert self._cachedRenderer is > Charles> not None AssertionError > > Charles> Both machines are up-to-date with cvs. Any clues? > > The only way to get this error is if you call draw_artist before > draw. It could have something to do with the order of the calls in > the gtk idle machinery. > > Try the following which connects to the new "draw_event" to block > animation until after draw and background storage > > # For detailed comments on animation and the techniqes used here, see > # the wiki entry > # http://www.scipy.org/wikis/topical_software/MatplotlibAnimation > import sys > import gtk, gobject > import pylab as p > import matplotlib.numerix as nx > import time > > ax = p.subplot(111) > canvas = ax.figure.canvas > > # for profiling > tstart = time.time() > > # create the initial line > x = nx.arange(0,2*nx.pi,0.01) > line, = p.plot(x, nx.sin(x), animated=True) > > # save the clean slate background -- everything but the animated line > # is drawn and saved in the pixel buffer background > background = None > > def snap_background(self): > global background > background = canvas.copy_from_bbox(ax.bbox) > > p.connect('draw_event', snap_background) > > def update_line(*args): > if background is None: return True > # restore the clean slate background > canvas.restore_region(background) > # update the data > line.set_ydata(nx.sin(x+update_line.cnt/10.0)) > # just draw the animated artist > ax.draw_artist(line) > # just redraw the axes rectangle > canvas.blit(ax.bbox) > > if update_line.cnt==50: > # print the timing info and quit > print 'FPS:' , 200/(time.time()-tstart) > sys.exit() > > update_line.cnt += 1 > return True > update_line.cnt = 0 > > gobject.idle_add(update_line) > p.show() > > > |
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From: John H. <jdh...@ac...> - 2005-08-04 17:01:09
|
>>>>> "Charles" == Charles Moad <cm...@in...> writes:
Charles> example/animation_blit.py works fine on my laptop, but
Charles> for some reason not obvious to me it is not working on my
Charles> desktop. Here is the error:
Charles> Traceback (most recent call last): File
Charles> "animation_blit.py", line 30, in update_line
Charles> ax.draw_artist(line) File
Charles> "/usr/local/lib/python2.4/site-packages/matplotlib/axes.py",
Charles> line 1336, in draw_artist assert self._cachedRenderer is
Charles> not None AssertionError
Charles> Both machines are up-to-date with cvs. Any clues?
The only way to get this error is if you call draw_artist before
draw. It could have something to do with the order of the calls in
the gtk idle machinery.
Try the following which connects to the new "draw_event" to block
animation until after draw and background storage
# For detailed comments on animation and the techniqes used here, see
# the wiki entry
# http://www.scipy.org/wikis/topical_software/MatplotlibAnimation
import sys
import gtk, gobject
import pylab as p
import matplotlib.numerix as nx
import time
ax = p.subplot(111)
canvas = ax.figure.canvas
# for profiling
tstart = time.time()
# create the initial line
x = nx.arange(0,2*nx.pi,0.01)
line, = p.plot(x, nx.sin(x), animated=True)
# save the clean slate background -- everything but the animated line
# is drawn and saved in the pixel buffer background
background = None
def snap_background(self):
global background
background = canvas.copy_from_bbox(ax.bbox)
p.connect('draw_event', snap_background)
def update_line(*args):
if background is None: return True
# restore the clean slate background
canvas.restore_region(background)
# update the data
line.set_ydata(nx.sin(x+update_line.cnt/10.0))
# just draw the animated artist
ax.draw_artist(line)
# just redraw the axes rectangle
canvas.blit(ax.bbox)
if update_line.cnt==50:
# print the timing info and quit
print 'FPS:' , 200/(time.time()-tstart)
sys.exit()
update_line.cnt += 1
return True
update_line.cnt = 0
gobject.idle_add(update_line)
p.show()
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From: Charles M. <cm...@in...> - 2005-08-04 16:52:14
|
example/animation_blit.py works fine on my laptop, but for some reason not
obvious to me it is not working on my desktop. Here is the error:
Traceback (most recent call last):
File "animation_blit.py", line 30, in update_line
ax.draw_artist(line)
File "/usr/local/lib/python2.4/site-packages/matplotlib/axes.py", line 1336,
in draw_artist
assert self._cachedRenderer is not None
AssertionError
Both machines are up-to-date with cvs. Any clues?
Thanks,
Charlie
John Hunter wrote:
> I wrote once before
> (http://sourceforge.net/mailarchive/message.php?msg_id=12093643) about
> some new methods for animation that can enable fast animations in
> matplotlib, which can support everything from dynamically updating
> your data to strip charts to real time cursoring to a widget like
> canvas.
>
> So far, only GTKAgg has complete support for the required methods. I
> think it would be nice to have these in the major mpl GUI backends,
> since it would make the animation interface much simpler and cleaner
> if we could rely on them in the frontend, eg in the Axes class.
>
> I just posted an entry on the wiki about matplotlib animations. It
> starts with regular "pylab" animations, and then discusses GUI
> animations using timers and event handlers, and finally the newfangled
> methods to support per-artist animations.
>
> As it turns out, for the *Agg backends, only one new method needs to
> be added, which is
>
> canvas.blit(bbox)
>
> This method transfers the agg canvas within the bounding box onto the
> GUI canvas. I realize that I need to add something like
>
> aggcanvas.as_rgba_str(bbox)
>
> to support this for Qt and WX which are currently using string methods
> to blit to canvas. I'm happy to do this in the next couple of days if
> I know that someone is interested in actually implementing
> canvas.blit(bbox) for their respective backend.
>
> To see the utility of the new methods, run examples/widgets/cursor.py
> and examples/widgets/span_selector.py modified to set useblit=True,
> and compare the performance of anim.py with examples/animation_blit.py
> which animate the same data. All of the above should be run done with
> the GTKAgg backend.
>
> As noted on the wiki entry, with these methods in place, users who
> want to do per artist animation could write code like
>
> line, = ax.plot(something, animated=True)
> canvas.draw()
>
> def callback(*args):
> line.set_ydata(somedata)
> ax.draw_animated()
>
>
> This *doesn't* work now, because I am hesitant to put methods into
> Axes which would break most backends. The equivalent in
> animation_blit.py is considerably more complicated.
>
> Perhaps someone at STScI could sign up for implementing
> canvas.blit(bbox) for TkAgg, and someone at JPL for the Qt backend? I
> might take a crack at WX, if noone else wants it :-) Steve, Gregory
> and Charles, if you are interested in animation for your respective
> backends, I encourage you to take a look at this too. Those of you
> using the agg buffer in extension code (eg tkagg) may want to look at
> src/_gtkagg.cpp to see how the bbox and the agg buffer are used to
> implement blit, which defaults to blitting the entire canvas if
> blit=None.
> All of this is discussed in more depth at
> http://www.scipy.org/wikis/topical_software/Animations
>
> Thanks!
> JDH
>
>
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|
|
From: Darren D. <dd...@co...> - 2005-08-04 01:29:52
|
On Wednesday 03 August 2005 09:02 pm, John Hunter wrote: > >>>>> "Steve" == Steve Chaplin <ste...@ya...> writes: > > Steve> Its good that this fixes the problem, but I don't see why > Steve> flipping an image upside down should also change its > Steve> size. There's probably still a bug in there somewhere, but > Steve> its not too important if the SVG images look correct now. > > That was a different bug, which I fixed too. > > Steve> The SVG backend is also useful for debugging because it > Steve> gives you a text list of everything the frontend does. For > Steve> example I can look at the output of './simple_plot.py > Steve> -dSVG' and see that the frontend seems to have a bug where > Steve> its drawing every tickline twice. I reported this problem a while back when I was trying to implement draw_markers in backend_ps. Here is the link http://sourceforge.net/mailarchive/message.php?msg_id=11371925 -- Darren |
|
From: John H. <jdh...@ac...> - 2005-08-04 01:03:06
|
>>>>> "Steve" == Steve Chaplin <ste...@ya...> writes:
Steve> Its good that this fixes the problem, but I don't see why
Steve> flipping an image upside down should also change its
Steve> size. There's probably still a bug in there somewhere, but
Steve> its not too important if the SVG images look correct now.
That was a different bug, which I fixed too.
Steve> The SVG backend is also useful for debugging because it
Steve> gives you a text list of everything the frontend does. For
Steve> example I can look at the output of './simple_plot.py
Steve> -dSVG' and see that the frontend seems to have a bug where
Steve> its drawing every tickline twice. I had a look at axis.py
Steve> but could not work out what was going on.
Interesting. I've heard of this once before. I'll see if I can find
it.
JDH
|
|
From: Steve C. <ste...@ya...> - 2005-08-04 00:25:24
|
On Wed, 2005-08-03 at 10:27 -0500, John Hunter wrote: > >>>>> "Steve" == Steve Chaplin <ste...@ya...> writes: > > Steve> One problem with the colorbar is that the png file > Steve> "im.write_png (filename)" creates is upside down, > Steve> image_demo.py creates an upside down png too. > > > Steve> I see that the GTK/GDK backend does not use im.write_png() > Steve> but uses im.as_str() which has a 'flipud' argument to flip > Steve> the image. Is it possible for im.write_png() to take the > Steve> 'flipud' argument and flip the image for the SVG backend? > > I started working on this, but then realized I would also need to add > it to buffer_argb32, buffer_rgba and so on, and that is was much > cleaner to simply add an im.flipud() method than implement it in all > the conversion and write methods. > > I just committed changes with these fixes and updated backend_ps and > backend_svg to use them. images in svg appear to be working fine now, > and the origin = 'lower'|'upper' is respected. > > Steve> The name im.as_str() is a bit vague - what kind of string? > Steve> Something like im.as_rgba_str() would make it a bit > Steve> clearer. > > Done. > > JDH Its good that this fixes the problem, but I don't see why flipping an image upside down should also change its size. There's probably still a bug in there somewhere, but its not too important if the SVG images look correct now. The SVG backend is also useful for debugging because it gives you a text list of everything the frontend does. For example I can look at the output of './simple_plot.py -dSVG' and see that the frontend seems to have a bug where its drawing every tickline twice. I had a look at axis.py but could not work out what was going on. Steve Send instant messages to your online friends http://au.messenger.yahoo.com |