Mathematical constants
Constants (since C++20)
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Defined in header
<numbers> |
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Defined in namespace
std::numbers |
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e_v
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the mathematical constant e (variable template) |
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log2e_v
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log 2e (variable template) |
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log10e_v
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log 10e (variable template) |
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pi_v
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the mathematical constant π (variable template) |
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inv_pi_v
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(variable template) |
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inv_sqrtpi_v
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(variable template) |
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ln2_v
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ln 2 (variable template) |
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ln10_v
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ln 10 (variable template) |
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sqrt2_v
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√2 (variable template) |
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sqrt3_v
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√3 (variable template) |
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inv_sqrt3_v
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(variable template) |
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egamma_v
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the Euler–Mascheroni constant γ (variable template) |
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phi_v
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the golden ratio Φ (
(variable template) |
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inline constexpr double e
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e_v<double> (constant) |
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inline constexpr double log2e
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log2e_v<double> (constant) |
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inline constexpr double log10e
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log10e_v<double> (constant) |
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inline constexpr double pi
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pi_v<double> (constant) |
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inline constexpr double inv_pi
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inv_pi_v<double> (constant) |
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inline constexpr double inv_sqrtpi
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inv_sqrtpi_v<double> (constant) |
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inline constexpr double ln2
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ln2_v<double> (constant) |
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inline constexpr double ln10
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ln10_v<double> (constant) |
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inline constexpr double sqrt2
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sqrt2_v<double> (constant) |
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inline constexpr double sqrt3
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sqrt3_v<double> (constant) |
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inline constexpr double inv_sqrt3
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inv_sqrt3_v<double> (constant) |
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inline constexpr double egamma
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egamma_v<double> (constant) |
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inline constexpr double phi
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phi_v<double> (constant) |
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Notes
A program that instantiates a primary template of a mathematical constant variable template is ill-formed.
The standard library specializes mathematical constant variable templates for all floating-point types (i.e. float, double and long double).
A program may partially or explicitly specialize a mathematical constant variable template provided that the specialization depends on a program-defined type.
| Feature-test macro | Value | Std | Comment |
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__cpp_lib_math_constants |
201907L | (c++20) | Mathematical constants |
Example
#include <cmath> #include <iomanip> #include <iostream> #include <limits> #include <numbers> #include <string_view> auto egamma_aprox(const unsigned iterations) { long double s = 0; for (unsigned m = 2; m < iterations; ++m) { if (const long double t = std::riemann_zetal(m) / m; m % 2) s -= t; else s += t; } return s; }; int main() { using namespace std; using namespace std::numbers; const auto x = sqrt(inv_pi)/inv_sqrtpi + ceil(exp2(log2e)) + sqrt3*inv_sqrt3 + exp(0), v = (phi*phi - phi) + 1/log2(sqrt2) + log10e*ln10 + pow(e, ln2) - cos(pi); std::cout << "The answer is " << x*v << '\n'; using namespace std::string_view_literals; constexpr auto γ = "0.577215664901532860606512090082402"sv; std::cout << "γ as 10⁶ sums of ±ζ(m)/m = " << egamma_aprox(1'000'000) << '\n' << "γ as egamma_v<float> = " << std::setprecision(std::numeric_limits<float>::digits10 + 1) << egamma_v<float> << '\n' << "γ as egamma_v<double> = " << std::setprecision(std::numeric_limits<double>::digits10 + 1) << egamma_v<double> << '\n' << "γ as egamma_v<long double> = " << std::setprecision(std::numeric_limits<long double>::digits10 + 1) << egamma_v<long double> << '\n' << "γ with " << γ.length() - 1 << " digits precision = " << γ << '\n' ; }
Possible output:
The answer is 42 γ as 10⁶ sums of ±ζ(m)/m = 0.577215 γ as egamma_v<float> = 0.5772157 γ as egamma_v<double> = 0.5772156649015329 γ as egamma_v<long double> = 0.5772156649015328606 γ with 34 digits precision = 0.577215664901532860606512090082402
See also
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(C++11)
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represents exact rational fraction (class template) |