std::independent_bits_engine
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Defined in header
<random> |
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| (since C++11) | ||
independent_bits_engine is a random number engine adaptor that produces random numbers with different number of bits than that of the wrapped engine.
Template parameters
| Engine | - | the type of the wrapped engine |
| W | - | the number of bits the generated numbers should have |
| UIntType | - | the type of the generated random numbers. The effect is undefined unless the parameter is cv-unqualified and is one of unsigned short, unsigned int, unsigned long, or unsigned long long. |
| Type requirements | ||
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Engine must meet the requirements of RandomNumberEngine. |
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W must be greater than zero, and no greater than std::numeric_limits<UIntType>::digits. |
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Member types
| Member type | Definition |
result_type (C++11) |
UIntType |
Member functions
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(C++11)
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constructs the engine adaptor (public member function) |
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(C++11)
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sets the state of the underlying engine (public member function) |
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(C++11)
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returns the underlying engine (public member function) |
Generation |
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(C++11)
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advances the state of the underlying engine and returns the generated value (public member function) |
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(C++11)
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advances the adaptor's state by a specified amount (public member function) |
Characteristics |
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[static] (C++11)
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gets the smallest possible value in the output range (always zero). (public static member function) |
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[static] (C++11)
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gets the largest possible value in the output range (always 2w - 1). (public static member function) |
Non-member functions
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(C++11)(C++11)(removed in C++20)
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compares the internal states of the adaptors and underlying engines (function) |
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(C++11)
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performs stream input and output on pseudo-random number engine adaptor (function) |
Example
| This section is incomplete Reason: no example |