About
JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language Standard ECMA-262 3rd Edition - December 1999. JSON is a text format that is completely language independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language.
JSON is built on two structures:
1. A collection of name/value pairs. In various languages, this is realized as an object, record, struct, dictionary, hash table, keyed list, or associative array.
2. An ordered list of values. In most languages, this is realized as an array, vector, list, or sequence.
These are universal data structures. Virtually all modern programming languages support them in one form or another.
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About
Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.
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About
MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. A button control that supports various input methods, including HoloLens 2's articulated hand. Standard UI for manipulating objects in 3D space. Script for manipulating objects with one or two hands. 2D style plane which supports scrolling with articulated hand input. A script for making objects interactable with visual states and theme support. Various object positioning behaviors such as tag-along, body-lock, constant view size, and surface magnetism. Script for laying out an array of objects in a three-dimensional shape.
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About
Enjoy the highest performance and unlimited possibilities when working with SQLite. SQLite Data Access Components (LiteDAC) is a library of components that provides native connectivity to SQLite from Delphi and C++Builder including Community Edition, as well as Lazarus (and Free Pascal) on Windows, Linux, macOS, iOS, and Android for both 32-bit and 64-bit platforms. LiteDAC is designed for programmers to develop truly cross-platform desktop and mobile SQLite database applications with no need to deploy any additional libraries. LiteDAC-based DB applications are easy to deploy and do not require the installation of other data provider layers (such as BDE or ODBC), and that's why they can work faster than the ones based on standard Delphi data connectivity solutions. Moreover, LiteDAC provides an additional opportunity to work with SQLite in Delphi and C++Builder directly by linking the client library statically in your application.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Programmers and developers
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Audience
DevOps teams in need of a scripting language solution
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Audience
Developer searching for a solution to accelerate cross-platform MR app development in Unity
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Audience
Developer teams and anyone seeking a solution providing a library of components to build cross-platform databases
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Pricing
$169.95 per year
Free Version
Free Trial
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Reviews/
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Reviews/
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationJSON
Founded: 2001
www.json.org
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Company InformationLua Language
www.lua.org
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Company InformationMicrosoft
Founded: 1975
United States
learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/
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Company InformationDevart
Founded: 1997
Czech Republic
www.devart.com/litedac/
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Alternatives |
Alternatives |
Alternatives |
Alternatives |
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Categories |
Categories |
Categories |
Categories |
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Integrations
Brakeman
Casbin
Crowdin
Data V
GitStart
Hypar
Indie Kit
Kiro
Mythic Text
NGINX Unit
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Integrations
Brakeman
Casbin
Crowdin
Data V
GitStart
Hypar
Indie Kit
Kiro
Mythic Text
NGINX Unit
|
Integrations
Brakeman
Casbin
Crowdin
Data V
GitStart
Hypar
Indie Kit
Kiro
Mythic Text
NGINX Unit
|
Integrations
Brakeman
Casbin
Crowdin
Data V
GitStart
Hypar
Indie Kit
Kiro
Mythic Text
NGINX Unit
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