About
Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. Gideros provides its own class system with standard object-oriented programming practices, enabling clean and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, a texture packer, and a font creator. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.
|
About
Objective-C is the primary programming language you use when writing software for OS X and iOS. It’s a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime. When building apps for OS X or iOS, you’ll spend most of your time working with objects. Those objects are instances of Objective-C classes, some of which are provided for you by Cocoa or Cocoa Touch and some of which you’ll write yourself.
|
About
TypeScript adds additional syntax to JavaScript to support a tighter integration with your editor. Catch errors early in your editor. TypeScript code converts to JavaScript, which runs anywhere JavaScript runs: In a browser, on Node.js or Deno and in your apps. TypeScript understands JavaScript and uses type inference to give you great tooling without additional code. TypeScript was used by 78% of the 2020 State of JS respondents, with 93% saying they would use it again. The most common kinds of errors that programmers write can be described as type errors: a certain kind of value was used where a different kind of value was expected. This could be due to simple typos, a failure to understand the API surface of a library, incorrect assumptions about runtime behavior, or other errors.
|
About
Unlambda is a programming language. Nothing remarkable there. The originality of Unlambda is that it stands as the unexpected intersection of two marginal families of languages. Functional programming languages, of which the canonical representative is Scheme (a Lisp dialect). This means that the basic object manipulated by the language (and indeed the only one as far as Unlambda is concerned) is the function. Rather, Unlambda uses a functional approach to programming: the only form of objects it manipulates are functions. Each function takes a function as an argument and returns a function. Apart from a binary “apply” operation, Unlambda provides several built-in functions (the most important ones being the K and S combinators). User-defined functions can be created, but not saved or named, because Unlambda does not have any variables.
|
|||
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
|||
Audience
Indie game developers wanting a free framework tool that offers rapid development and deployment across multiple platforms
|
Audience
Programmers and Mac and iOS developers
|
Audience
DevOps teams in need of a typed Programming Language that builds on JavaScript
|
Audience
Developers in need of an advanced Programming Language solution
|
|||
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
|||
API
Offers API
|
API
Offers API
|
API
Offers API
|
API
Offers API
|
|||
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
Screenshots and Videos |
|||
Pricing
Free
Free Version
Free Trial
|
Pricing
No information available.
Free Version
Free Trial
|
Pricing
Free
Free Version
Free Trial
|
Pricing
Free
Free Version
Free Trial
|
|||
Reviews/
|
Reviews/
|
Reviews/
|
Reviews/
|
|||
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
|||
Company InformationGideros
www.gideros.rocks/
|
Company InformationObjective-C
Founded: 1984
developer.apple.com/library/archive/documentation/Cocoa/Conceptual/ProgrammingWithObjectiveC/Introduction/Introduction.html
|
Company InformationTypeScript
www.typescriptlang.org
|
Company InformationUnlambda
www.madore.org/~david/programs/unlambda/
|
|||
Alternatives |
Alternatives |
Alternatives |
Alternatives |
|||
|
|
||||||
|
|
|
|
||||
|
|
|
|||||
Categories |
Categories |
Categories |
Categories |
|||
Integrations
AI SDK
AskCodi
Astah Professional
Backslash Security
ERNIE X1.1
Glowbom
Grok 4 Fast
HyperSaaS
Imaginary Programming
Instructor
|
Integrations
AI SDK
AskCodi
Astah Professional
Backslash Security
ERNIE X1.1
Glowbom
Grok 4 Fast
HyperSaaS
Imaginary Programming
Instructor
|
Integrations
AI SDK
AskCodi
Astah Professional
Backslash Security
ERNIE X1.1
Glowbom
Grok 4 Fast
HyperSaaS
Imaginary Programming
Instructor
|
Integrations
AI SDK
AskCodi
Astah Professional
Backslash Security
ERNIE X1.1
Glowbom
Grok 4 Fast
HyperSaaS
Imaginary Programming
Instructor
|
|||
|
|
|
|
|