Visual Basic

Visual Basic

Microsoft
ZenScript

ZenScript

CraftTweaker

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.

About

Builds on top of standard HTML, CSS and JavaScript with intuitive API and world-class documentation. Truly reactive, compiler-optimized rendering system that rarely requires manual optimization. A rich, incrementally adoptable ecosystem that scales between a library and a full-featured framework. Vue is a JavaScript framework for building user interfaces. It builds on top of standard HTML, CSS and JavaScript, and provides a declarative and component-based programming model that helps you efficiently develop user interfaces, be it simple or complex. Vue extends standard HTML with a template syntax that allows us to declaratively describe HTML output based on JavaScript state. Vue automatically tracks JavaScript state changes and efficiently updates the DOM when changes happen. Vue is a framework and ecosystem that covers most of the common features needed in frontend development.

About

ZenScript originated from MineTweaker where a simple programming language is needed to allow users without programming knowledge to be able to execute simple commands by following the tutorials for it. Originally MineTweaker had a simple one-line-at-a-time parsed scripting system, but it quickly became clear that it wasn't flexible enough, so a simple parsed language was created. This parsed language worked quite well but was very inefficient as each value was wrapped into its own object. ZenScript allows mixed typed and typeless behavior. You don't need to define types anywhere, the compile will infer them where possible and exhibit typeless behavior when the type is effectively unknown. In nearly all the cases, the type is perfectly known and execution runs at native Java speed. Since there are types, they can be documented and enforced.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers interested in a solution to buold and create type-safe .NET apps

Audience

JavaScript Framework that helps developers build web user interfaces

Audience

Any user interested in a scripting system that can be used without any programming knowledge

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

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Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Microsoft
Founded: 1975
docs.microsoft.com/en-us/dotnet/visual-basic/

Company Information

Vue.js
vuejs.org

Company Information

CraftTweaker
github.com/CraftTweaker/ZenScript

Alternatives

Alternatives

Alternatives

Alternatives

Apache Groovy

Apache Groovy

The Apache Software Foundation
Visual Basic

Visual Basic

Microsoft
XSharp (X#)

XSharp (X#)

XSharp
C#

C#

Microsoft

Categories

Categories

Categories

Categories

Integrations

.NET
Baichuan-13B
Claude Sonnet 3.5
Cloudimage
CodeSandbox
CodeSession
CodinIT.dev
Falcon-7B
Gemini 2.0 Flash
Gemini 2.5 Pro
Grok 3 mini
Grok 4.1
Maqetta
Mistral Code
Numecent Cloudpaging
OpenGraphr
PaizaCloud
Parasoft dotTEST
ScrapingBee
Service Objects Reverse Phone Lookup

Integrations

.NET
Baichuan-13B
Claude Sonnet 3.5
Cloudimage
CodeSandbox
CodeSession
CodinIT.dev
Falcon-7B
Gemini 2.0 Flash
Gemini 2.5 Pro
Grok 3 mini
Grok 4.1
Maqetta
Mistral Code
Numecent Cloudpaging
OpenGraphr
PaizaCloud
Parasoft dotTEST
ScrapingBee
Service Objects Reverse Phone Lookup

Integrations

.NET
Baichuan-13B
Claude Sonnet 3.5
Cloudimage
CodeSandbox
CodeSession
CodinIT.dev
Falcon-7B
Gemini 2.0 Flash
Gemini 2.5 Pro
Grok 3 mini
Grok 4.1
Maqetta
Mistral Code
Numecent Cloudpaging
OpenGraphr
PaizaCloud
Parasoft dotTEST
ScrapingBee
Service Objects Reverse Phone Lookup

Integrations

.NET
Baichuan-13B
Claude Sonnet 3.5
Cloudimage
CodeSandbox
CodeSession
CodinIT.dev
Falcon-7B
Gemini 2.0 Flash
Gemini 2.5 Pro
Grok 3 mini
Grok 4.1
Maqetta
Mistral Code
Numecent Cloudpaging
OpenGraphr
PaizaCloud
Parasoft dotTEST
ScrapingBee
Service Objects Reverse Phone Lookup
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