Timeline for ThreeJS Selective Bloom is affecting scene background and other meshes (React)
Current License: CC BY-SA 4.0
4 events
| when toggle format | what | by | license | comment | |
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| Sep 25 at 9:40 | comment | added | ruckie | I ran into the same issue with selective bloom affecting the background and other meshes. Tried a few hacks but none worked reliably. In the end, if there’s no real interaction needed between the “sun” and the rest of the scene, the cleanest solution is to render two scenes/canvases — one with the sun + postprocessing (bloom), and one with the rest. | |
| Jun 18 at 21:08 | history | edited | Gabriele Petrioli | CC BY-SA 4.0 |
added 10 characters in body
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| S Jun 18 at 18:40 | review | First questions | |||
| Jun 18 at 21:03 | |||||
| S Jun 18 at 18:40 | history | asked | Wozzie | CC BY-SA 4.0 |