I know this question has been asked before, but I have yet to see a short, clear answer, so I'm hoping they won't remove this question and I will now get a clear answer:
I am currently working in C# 5.0; .NET 4.5; VS 2012. I am mostly a Delphi guy although I've done lots with C#.
In Delphi I have written hundreds of class factories that use the following sort of design (MUCH SIMPLIFIED HERE):
unit uFactory;
interface
type
TClassofMyClass = class of TMyClass;
TFactoryDict = TDictionary<TMyEnum, TClassofMyClass>;
var fDict:TFactoryDict;
implementation
procedure initDict;
begin
fDict:=TFactoryDict.create;
fDict.add(myEnum1, TMyClass1);
fDict.add(myEnum2, TMyClass2);
fDict.add(myEnum3, TMyClass3);
end;
function Factory(const aEnum: TMyEnum): TMyClass;
var
ClassofMyClass: TClassofMyClass;
begin
if fDict.TryGetValue(aEnum, ClassofMyClass) then
result := ClassofMyClass.Create(aParam);
end;
end.
Now: HOW do I do something like this in C#?! Seems there is NO 'class of ' type in C#. Am I missing something? How can I implement this type of class factory simply and elegantly in C#? This design can be implemented in Python as well - why should C# be worse?!