I have need to do some 3D fluid piping simulations, and I am seriously considering Blender.
The last time I attempted to learn Blender (for another project), I found the UI difficult to use and slow to learn. This time, I want to skip the UI as much as possible and instead use python to carry me initially.
My goal is to avoid many of the Blender GUI tools and set my self up for automation by building on Python right from the start. I am coming from AutoCAD, and I am hoping for a similar experience to AutoCAD command line with LISP (meaning, I don't have to touch the mouse if I don't want to).
Note: I don't want the GUI gone completely, but rather a strong interactive console side-by-side with the visual aids provided by the GUI
- Are there any libraries that assist with an interactive blender workflow via python?
- Are there any good references/tutorials that document this effort?
I am really looking for anything that will help generate simple models (representing various pipe networks) and then running some particle generators along those models for some simple water effects.