Here is a fiddle for full app: http://jsfiddle.net/RG4Eg/3/

Here is the javascript:
var HU = (function() {
var data = [
{"time": "13:24:20", "level_1": "5553", "level_2": "4682", "level_3": "1005"},
{"time": "14:24:20", "level_1": "6553", "level_2": "5682", "level_3": "2005"},
{"time": "15:24:20", "level_1": "7553", "level_2": "6682", "level_3": "3005"},
{"time": "16:24:20", "level_1": "8553", "level_2": "7682", "level_3": "3131"},
{"time": "17:24:20", "level_1": "9953", "level_2": "5500", "level_3": "5005"},
{"time": "18:24:20", "level_1": "8565", "level_2": "7682", "level_3": "6005"},
{"time": "19:24:20", "level_1": "7753", "level_2": "4546", "level_3": "4405"}
];
init = function() {
var margin = {
top: 10,
right: 10,
bottom: 30,
left: 50
},
width = 950 - margin.left - margin.right,
height = 500 - margin.top - margin.bottom;
var parseDate = d3.time.format("%H:%M:%S").parse;
var x = d3.time.scale()
.domain(d3.extent(data, function(d) { return parseDate(d.time); }))
.range([0, width]);
var y = d3.scale.linear()
.domain([0, d3.max(data, function(d) { return d.level_1; })])
.range([height, 0]);
var xAxis = d3.svg.axis()
.scale(x)
.orient("bottom")
.tickFormat(d3.time.format(("%H:%M:%S")));
var yAxis = d3.svg.axis()
.scale(y)
.orient("left");
var svg = d3.select("#chart")
.append("svg")
.attr("width", width + margin.left + margin.right)
.attr("height", height + margin.top + margin.bottom)
.append("g")
.attr("transform", "translate(" + margin.left + "," + margin.top + ")");
svg.append("g")
.attr("class", "x axis")
.attr("transform", "translate(0, " + height + ")")
.call(xAxis);
svg.append("g")
.attr("class", "y axis")
.call(yAxis);
var bars = svg.selectAll("rect")
.data(data)
.enter();
bars.append("rect")
.attr("x", function(d) { return x(parseDate(d.time)); })
.attr("y", function(d) { return y(d.level_1); })
.attr("width", 15)
.attr("height", function(d) { return height - y(d.level_1); })
.style("fill", "steelblue");
bars.append("rect")
.attr("x", function(d) { return x(parseDate(d.time)); })
.attr("y", function(d) { return y(d.level_2); })
.attr("width", 15)
.attr("height", function(d) { return height - y(d.level_2); })
.style("fill", "green");
bars.append("rect")
.attr("x", function(d) { return x(parseDate(d.time)); })
.attr("y", function(d) { return y(d.level_3); })
.attr("width", 15)
.attr("height", function(d) { return height - y(d.level_3); })
.style("fill", "red");
};
return {
init: init
};
})();
HU.init();
As each second ticks, I need the column furthest left should add a new data point pushing previous data points to the right.
I also want to make a dynamic change to data itself for each second, such as:
- each level_1 datapoint = current level_1 val + (random value between +7% and -7% of current level_1 val)
- each level_2 random 10-30% off that value
- each level_3 random 10-30% off the level_2 value
How could I accomplish that?