I am trying to setup a C# project that is compatible with both Windows 10 / Visual Studio 2015 and Ubuntu 16.04 / MonoDevelop.
In the MonoDevelop project options, I set the target framework to Mono / .NET 4.5 and configuration to Debug|x86.
The .csproj file now looks like this:
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{myprojectsguid}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>myproject</RootNamespace>
<AssemblyName>myproject</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Externalconsole>true</Externalconsole>
<PlatformTarget>x86</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>
When I build, I get this message:
Erzeuge Projektmappe: myproject (Debug|x86)
myproject (Debug|x86) wird erzeugt
Build started 26.05.2016 22:05:49.
__________________________________________________
Project "pathto/myproject.csproj" (Build target(s)):
Target PrepareForBuild:
Configuration: Debug Platform: x86
Target GenerateSatelliteAssemblies:
No input files were specified for target GenerateSatelliteAssemblies, skipping.
Target GenerateTargetFrameworkMonikerAttribute:
Skipping target "GenerateTargetFrameworkMonikerAttribute" because its outputs are up-to-date.
Done building project "pathto/myproject.csproj".-- FAILED
Build FAILED.
0 Warning(s)
0 Error(s)
Time Elapsed 00:00:00.0785520
--------------------- Fertig ---------------------
Erzeugung erfolgreich.
The message seems to contradict itself. The English part says "build failed", while the localized/German part says "build successful". But no executable was created.
I did not find any applicable information about GenerateSatelliteAssemblies or GenerateTargetFrameworkMonikerAttribute.
Do I need to change the project settings even further? Do I need to supply some missing files?
Update:
Apparently, some packages were missing. So I ran sudo apt-get install mono-complete. Now the project builds successfully.
Though, the notifications about GenerateSatelliteAssemblies and GenerateTargetFrameworkMonikerAttribute are still there. Looks like they don't break the build. I still wonder what they mean.