I am trying to remove an object from memory in python and I am coming across an object that it is not being removed. From my understanding if there is no references to the object the garbage collector will de-allocate the memory when it is run. However after I have removed all of the references if I run
bar = Foo()
print gc.get_referrers(bar)
del bar
baz = gc.collect()
print baz
I get a reply of
[< frame object at 0x7f1eba291e50>]
0
So how come does it not delete the object?
I get the same reply for all of the instances of objects if i do
bar = [foo() for i in range(0, 10)]
for x in range(0,len(bar))
baz = bar[x]
del bar[x]
print gc.get_referrers(baz)
How do I completely remove all referrers from an object/any idea what the frame object that is on all is?
I thought it would be the object frame(?) that contains a list of all objects in the program but I have not been able to confirm that/find a way to rid objects from being referenced by said mystical(to me) object fram.
Any help would be greatly appreciated
Edit: Okay I rewrote the code to the simple form pulling out everything except the basics
import random, gc
class Object():
def __init__(self):
self.n=None
self.p=None
self.isAlive=True
def setNext(self,object):
self.n=object
def setPrev(self, object):
self.p=object
def getNext(self):
return self.n
def getPrev(self):
return self.p
def simulate(self):
if random.random() > .90:
self.isAlive=False
def remove(self):
if self.p is not None and self.n is not None:
self.n.setPrev(self.p)
self.p.setNext(self.n)
elif self.p is not None:
self.p.setNext(None)
elif self.n is not None:
self.n.setPrev(None)
del self
class Grid():
def __init__(self):
self.cells=[[Cell() for i in range(0,500)] for j in range(0,500)]
for x in range(0,100):
for y in range(0,100):
for z in range(0,100):
self.cells[x][y].addObject(Object())
def simulate(self):
for x in range(0,500):
for y in range(0,500):
self.cells[x][y].simulate()
num=gc.collect()
print " " + str(num) +" deleted today."
class Cell():
def __init__(self):
self.objects = None
self.objectsLast = None
def addObject(self, object):
if self.objects is None:
self.objects = object
else:
self.objectsLast.setNext(object)
object.setPrev(self.objectsLast)
self.objectsLast = object
def simulate(self):
current = self.objects
while current is not None:
if current.isAlive:
current.simulate()
current = current.getNext()
else:
delete = current
current = current.getNext()
if delete.getPrev() is None:
self.objects = current
elif delete.getNext() is None:
self.objectsLast = delete.getPrev()
delete.remove()
def main():
print "Building Map..."
x = Grid()
for y in range (1,101):
print "Simulating day " + str(y) +"..."
x.simulate()
if __name__ == "__main__":
main()