I'm designing SDK for Android. As a web developer, I'm very used to and comfortable with callbacks, and as the SDK will include many async operations, I'm not sure what is the most common or "best" way to implement such a behavior on Android (or Java in general).
I've come up with a couple of options:
1) Listener interface - the developer that will use the SDK will implement a listener interface that will include all the callbacks, for example:
interface ISDKListener {
public void onA();
public void onB();
}
class SDK {
private ISDKListener _listener;
public SDK(ISDKListener listener) {
_listener = listener
}
public void a() {
// Do stuff
_listener.onA();
}
public void b() {
// Do stuff
_listener.onB();
}
}
As a web developer, using JS that looks a bit too much for me, "forcing" the user (developer) to implement all the listeners in advance, when he might no even use all of them.
2) Single listeners setters Basically set a listener to each async method. For example:
interface ISDKCallback {
public void onComplete();
}
class SDK {
private ISDKCallback _aCb;
private ISDKCallback _bCb;
public void setAListener(ISDKCallback aCb) {
_aCb = aCb
}
public void a() {
// Do stuff
if (_aCb != null) _aCb.onComplete();
}
public void setBListener(ISDKCallback bCb) {
_bCb = bCb
}
public void b() {
// Do stuff
if (_bCb != null) _bCb.onComplete();
}
}
3) Same as #2, but separate success and errors:
interface ISDKCallback {
public void onSuccess();
public void onError(Exception e);
}
class SDK {
private ISDKCallback _aCb;
public void setAListener(ISDKCallback aCb) {
_aCb = aCb
}
public void a() {
try {
// Do stuff
if (_aCb != null) _aCb.onSuccess();
} catch (Exception e) {
if (_aCb != null) _aCb.onError(e);
}
}
}
4) Combining #1 and #3 - a complete listener with all the callbacks, but each callback will be 2 callbacks, one for success and one for errors:
interface ISDKListener {
public void onA();
public void onAError(Exception e);
public void onB();
public void onBError(Exception e);
}
class SDK {
private ISDKListener _listener;
public SDK(ISDKListener listener) {
_listener = listener
}
public void a() {
try {
// Do stuff
_listener.onA();
} catch (Exception e) {
_listener.onAError(e);
}
}
public void b() {
try {
// Do stuff
_listener.onB();
} catch (Exception e) {
_listener.onBError(e);
}
}
}
The 3rd one seems most "natural" for me, due to the separation between success and error (like the promise then and catch on JS) and setting each callback separately. Actually the most natural to me was to pass the callback when I call the method, but I did not found such implementation anywhere in Java as far as I've searched.
Which one is the most common and will be the most "natural" to most Android/Java developers? Are there any other suggestions for implementing callbacks in that platform?
EDIT:
To clarify, the callbacks are either for HTTP responses to HTTP requests or BLE communication, for example method a will send some request over BLE to a BLE peripheral, and the callback for a will be called when the peripheral returned a response (the mobile and peripheral are implementing a client-server protocol over BLE)
requestLocationUpdates()onLocationManager. "Are there any other suggestions for implementing callbacks in that platform?" -- that depends entirely on the specific nature of these callbacks. There is RxJava/RxAndroid,LiveData, event buses, etc.awill send some request over BLE to a BLE peripheral, and the callback forawill be called when the peripheral returned a response (the mobile and peripheral are implementing a client-server protocol over BLE).LiveData, or an event bus are better options here.