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I am trying to use some Java audio code that worked back in 2019. I am now using the Eclipse IDE with JavaSE-21 running on Windows 11. The following code is not working: AudioFormat af = ...
JavaLatte's user avatar
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5 votes
0 answers
78 views

I am trying to develop a system audio recording application which uses the application loopback method provided by WASAPI. I'm basing my implementation upon the Windows classic samples application ...
fahdIm's user avatar
  • 21
1 vote
0 answers
38 views

I am currently working on creating a time series of feature vectors from video input with consistent capture at 30 fps, ignoring the fps of the input video. I have decided to use PyAV to split the ...
rashad's user avatar
  • 11
0 votes
2 answers
63 views

There are well documentated ways to enumerate MMDevice audio devices such as: How do you programatically get a list of a computer's recording devices? Does anyone know a way to tell if a devce is USB ...
Gary Metalle's user avatar
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0 answers
27 views

I need to get the f0 for some chunks on audio, knowing the timestamps and indexes of samples of audio defining the chunks. Since librosa.pyin() is very slow, I would like to compute it once for the ...
Alice Mabille's user avatar
0 votes
1 answer
46 views

I'm trying to measure the frequency response of an INMP441 microphone using an ESP32 and a Python script. The ESP32 captures 6000 samples via I²S and sends them over serial. I play a 62.5 ms ...
Naffa's user avatar
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https://codepen.io/sekedus/pen/ExxjZEz I have been using the HTML 5 Audio Player with Playlists in a couple of sites for a few years. It works quite well. Up until recently it would advance ...
Larry Moss's user avatar
0 votes
0 answers
69 views

I am trying to make a game in flutter using flame (flame: ^1.30.1 flame_audio: ^2.11.11). I wanted to add sound effect, but this is where it goes wrong. When playing the game on an android emulator, ...
MisterJAcobz's user avatar
3 votes
0 answers
115 views

I'm working on a screen recording app using ScreenCaptureKit and I've hit a strange issue. My app records the screen to an .mp4 file, and everything works perfectly until the .captureMicrophone is ...
Zaid's user avatar
  • 451
1 vote
1 answer
94 views

I want to transmit audio from the microphone to the headphones (something like an echo). However, when calling snd_pcm_readi, my array remains empty. PCM parametrs for capture audio(In real code, ...
svec's user avatar
  • 31
0 votes
3 answers
80 views

I have pyaudio starting a recording when a GPIO button is pressed then stops the recording when the GPIO button is pressed again, any reason why it's appending the audio to the file. I want a new file ...
Ryan Fitz's user avatar
2 votes
0 answers
77 views

I’m currently developing a Full Motion Video (FMV) game which, by its nature, contains a very large number of video and audio clips. I’ve encountered a critical issue that only appears in the built ...
İsmail Seçkin's user avatar
1 vote
0 answers
45 views

I'd like to play an application sound through the internal speaker while the device is playing music through a bluetooth speaker. Is that possible? The context is I am working on a timer app. My timer ...
Marcos Luis Delgado's user avatar
1 vote
1 answer
79 views

I'm trying to record audio from my computers speakers and microphone, the idea is to create a program that can transcribe any meeting, regardless of what I'm using (web cam, speakers, air pods, ...
James Batts's user avatar
1 vote
1 answer
81 views

How to play audio independently of system master volume? For example if my app has its volume set to 40, then the user increases their volume to 45 (assuming both mixers were starting at 40), the ...
DarkerMango's user avatar
1 vote
0 answers
63 views

So I found the undocumented API to change sound device formats How to change microphone format programmatically However, it's still unclear how to enumerate the available endpoint formats that can be ...
Tom Huntington's user avatar
2 votes
1 answer
63 views

I'm trying to make a digital audio synthesizer from scratch in C++ using a combination of resources. I'm using functions from raylib to play a raw audio stream. Here's the code: #include <iostream&...
mizzadnan's user avatar
1 vote
0 answers
164 views

I am learning Python these days for data-science, ML and network programming amongst other things. I am trying to implement a simple Icecast client to stream live audio to Icecast server such as ...
Awais Mushtaq's user avatar
0 votes
1 answer
116 views

I'm new here and this is my first question! So I have this simple Python snake game that uses tkinter and tkSnack and it's working as intended graphics and controls wise except that the game or frame ...
Zen's user avatar
  • 1
1 vote
0 answers
98 views

This is portacapture x8 format selection in windows sound settings. Portacapture Input Settings ComboBox When 2 channel is selected from combobox, in NAudio C# application I can see mmdevice....
guresha's user avatar
  • 11
2 votes
0 answers
102 views

I am currently developing a podcast-like application built with Flutter. I am using the just_audio library to play the audio. When the app is opened, it works fine at first. (Plays one audio file, ...
maulz's user avatar
  • 11
1 vote
1 answer
37 views

I have an AudioGraph Audio*InputNode.AddOutgoingConnection(AudioDeviceOutputNode) User pauses audio leaves computer and Monitor eventually turns off, disconnecting the Sound Output Device User comes ...
Tom Huntington's user avatar
1 vote
1 answer
111 views

When I updated my app’s targetSdk to 35, I noticed an issue on Samsung devices running Android 15: Even if my app is running a foreground service, AudioFocus requests are ignored whenever the app ...
scarrilho's user avatar
  • 179
1 vote
1 answer
75 views

I have an audio file (in .m4a / .wav format) stored on the Android device, and I need to transcribe the speech content from it into text. From my understanding, the built-in SpeechRecognizer API in ...
Tushar raina's user avatar
1 vote
1 answer
55 views

I am trying to sync multiple audio files to be played in different devices and browsers at the same time. I have already manage to sync the clocks of all the devices with a max error of 10ms, avg ...
Ricardo Pardo's user avatar
1 vote
0 answers
43 views

I have below simple iOS app with just one screen: import SwiftUI import AVFoundation struct ContentView: View { let synthesizer = AVSpeechSynthesizer() let timer = Timer.publish(every: 10, on:...
awh's user avatar
  • 143
5 votes
0 answers
128 views

I’m building an open-source audio spectrum analyzer for loudspeaker manufacturing. The “killer feature” is using a logarithmic sweep as the excitation signal, and analyzing the response as the sweep ...
Max Boldyrev's user avatar
1 vote
0 answers
61 views

I’m developing a VoIP app that uses Linphone and CallKit. Everything works as expected until the user enables the speaker on the native CallKit screen. After that, all subsequent calls start with the ...
jir_jir123's user avatar
1 vote
1 answer
46 views

I'm building a Mac and iOS app and using Google's WebRTC (m137 using LiveKit's binary distribution). For a regular app it's very convenient that it just automatically starts playback/playout of all ...
nevyn's user avatar
  • 7,143
1 vote
0 answers
59 views

I am trying to conduct some automated testing on my iPhone on an app that uses speech for various commands. My approach will be: Use a Text to Speech tool to generate the speech I need as various ...
PKen's user avatar
  • 121
0 votes
1 answer
97 views

I found this code that allows me to play a YouYube video when I click a custom play button: <div style="position: relative;"> <img src="http://s3.amazonaws.com/content....
joshmrodg's user avatar
  • 595
1 vote
1 answer
72 views

I'm working on an audio recording feature. I usually work with my macbook closed and noticed a bug where if the mac is closed, the built-in microphone still shows up as an audio input but when i ...
Max Williams's user avatar
3 votes
1 answer
85 views

I'm seeing some unexpected FM behavior in both Rodio 0.20.1 and 0.21.0 Below is my main.rs demonstrating the problem. When DEMONSTRATING_DEFECT is false, you hear what you would expect, a siren-like ...
Milind S. Pandit's user avatar
1 vote
1 answer
120 views

I'm building a React Native app that plays audio using react-native-track-player. Everything works well when the audio is actively playing — I can see the media widget on the lock screen, control ...
Pabashani Herath's user avatar
0 votes
0 answers
131 views

I'm developing a simple real-time voice bot using the OpenAI real-time API, specifically integrating with Semantic Kernel. The code is written in an async manner, and it initially works well. However, ...
Mattia Surricchio's user avatar
0 votes
0 answers
135 views

I created a transcription and audio extraction Python script using Claude AI and Whisper. I get audio spillage that comes into the audio extracted (the wave form at the start and end of the screenshot)...
stanonstack's user avatar
0 votes
1 answer
60 views

In my project I have to get a numeric vector of audio signal wave from MP3 file. Using MATLAB and "audioread" function. The code is very basic: [x, Faudio] = audioread('patient01.MP3'); ...
Reuven's user avatar
  • 19
2 votes
1 answer
84 views

I'm trying to get short audio samples into my iOS app (in Kotlin Multiplatform). Here's my relatively simple setup (sampleRateInHz is defined elsewhere): val bufferSize: AVAudioFrameCount = 512u val ...
Ryan's user avatar
  • 23
1 vote
1 answer
106 views

I'm building a macOS audio batch processor in Swift using AVFoundation. I want to combine two stereo WAV files into a single 4-channel WAV file (either at 44100 Hz or 48000 Hz sample rate). I've Tried:...
Arjun's user avatar
  • 134
1 vote
1 answer
157 views

Problem Description I'm trying to play an MP3 audio file in my Next.js 15 application, but the audio files in the public/audio/ directory are not being served. When I check the browser's developer ...
luxun1910's user avatar
0 votes
0 answers
62 views

I'm currently learning how to build an Android WebView app that includes features like chat and WebRTC audio calls. All my files (HTML, JS, CSS) are loaded locally from the assets/ folder inside the ...
Tolep Coy's user avatar
2 votes
1 answer
439 views

I'm developing a Reactive Native app with audio as one of the main features. Recently, I noticed that playing in silent mode on iOS is no longer working and I can't quite figure out why. I have also ...
juminoz's user avatar
  • 2,758
0 votes
0 answers
66 views

I'm using Twilio's <Stream> tag to stream audio to a WebSocket for a voice call. The WebSocket is established successfully and I receive audio chunks from Twilio just fine. However: The call ...
yash bharti's user avatar
1 vote
0 answers
60 views

My current code is supposed to have a function, SINESYNTH, that takes 2 arguments (length and frequency) and make an audio clip of that length at that note. my code currently looks like: TOFREQ ← ×220˜...
phidas's user avatar
  • 29
0 votes
1 answer
145 views

I have an app where audio recordings are stored as MP3 binary blobs in my database. I retrieve these recordings via an API as base64-encoded strings or binary streams. I want to display the actual ...
Marcel R. G. Berger's user avatar
1 vote
1 answer
27 views

Periodic beeping in live audio stream using Flask-SocketIO and sounddevice — concurrency or deployment issue? Question I'm building a live audio streaming feature with Flask-SocketIO and sounddevice. ...
Daniel's user avatar
  • 53
2 votes
1 answer
195 views

I'm using the expo-audio library in my React Native project to play audio files. When I increase the playback speed using setPlaybackRate(2), the audio plays faster but with a higher pitch on Android ...
caroline 's user avatar
0 votes
0 answers
79 views

I’m currently learning JavaScript and trying to build a simple SoundCloud clone. I’m using WaveSurfer.js for audio waveform visualization, but I’ve run into a couple of issues: Problem 1: Double ...
mqbtw4's user avatar
  • 1
1 vote
1 answer
113 views

I am providing the binary data and on frontend it is making it as a buffer and passing it to the MediaSoruce.addEventListerer it is getting the data, but it is not appending it as I cannot hear to the ...
Muhammad Bin Nasir's user avatar
2 votes
0 answers
157 views

I want to play a short .wav sound every second and update a counter on the screen at the same time. I'm using the flutter_soloud package and based my code on their metronome example from GitHub. ...
Pavel Vlasák's user avatar

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