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Final Working Solution (after struggling with this bug for a long time) I ran into this issue after reinstalling Android Studio (I use it for Flutter). For a long time I tried to fix the error by ...
Dmitry Sergienko's user avatar
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0 answers
49 views

I'm working on a React Native iOS project using React Native 0.81.4, and I'm getting a CocoaPods–related error when running: Installing Ruby Gems Installing CocoaPods dependencies with New ...
Pankaj Jain's user avatar
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0 answers
39 views

I have a Kotlin Multiplatform Mobile project (KMP) targeting Android + iOS. My setup: Kotlin version: 2.2.21 Kotlin Multiplatform plugin: 2.2.21 CocoaPods plugin in build.gradle.kts: plugins { ...
sepideh's user avatar
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I am creating the React native application, where i have added the Google Map dependecy using Cocoapod. However i need to integrate a Native IOS library distributed using SPM which intenally is using ...
philip abraham's user avatar
0 votes
0 answers
170 views

I'm on a MacBook Air 2025 M4 (Apple Silicon) using Flutter 3.35.5 on channel stable, Xcode 26.0.1, and CocoaPods 1.16.2. Actual Setup: Component Version macOS 15.0 Sequoia CPU Apple M4 (ARM64) Flutter ...
Maximilian Grinik's user avatar
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0 answers
29 views

While upgrading react native version from 0.80.2 to 0.81.4, npm run ios --verbose , throws this error: error Searching for inspections failed: undefined method `map' for nil:NilClass report....
Amrinder Kaur's user avatar
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0 answers
36 views

I am configuring my app to have different targets like Staging and Production so I can switch configuration on one go from staging to production and visa versa. I created different targets and ...
VVV's user avatar
  • 1
7 votes
3 answers
3k views

Problem Description After updating to Xcode 26, my Flutter iOS project fails to build with the following error: Swift Compiler Error (Xcode): Unable to find module dependency: 'CTweetNacl' Could not ...
GAEL SASSAN's user avatar
0 votes
1 answer
133 views

I’m trying to build and archive an iOS project in an Azure DevOps pipeline, but the build keeps failing with return code 65 when running the Xcode@5 task. The project structure: Root repo contains CI/...
Abishek Haththakage's user avatar
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0 answers
86 views

How can I add post_install configurations to an existing podfile that already has a post_install section? I need to add a line to fix a build clang ld linker error to debug-iphonesimulator myapp....
rolinger's user avatar
  • 3,196
0 votes
1 answer
96 views

I am using CocoaPods v1.16.2 and Xcode 16.3. I have a native iOS app in which a few screens need to be built using flutter. For that, I have integrated Flutter into the iOS project using CocoaPods by ...
dev gr's user avatar
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0 votes
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27 views

I have a custom framework(a.framework) using Alamofire v1.0. (version is jsut example) And I have a My App using the custom framework(a.framework). The my App using Alamofire v2.0. No conficts? In ...
strawnut's user avatar
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0 answers
196 views

I have a React Native app using Expo, and I need to integrate a Swift open-source library that doesn’t have any React Native bindings. Since I need to make some custom modifications to that library, I ...
juanma_gil's user avatar
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0 answers
101 views

I keep getting these "Multiple commands produce" errors when building my Flutter iOS app. This started after updating to macOS 15.6 and Xcode 16.4. Error: Error (Xcode): Multiple commands ...
Faisal Umar's user avatar
1 vote
0 answers
49 views

I have a test ios project. And I built my custom framework. The custom framework uses thirt-party framework using cocoapods: for example, Alamofire Library. My custom framework's build is successfull. ...
strawnut's user avatar
  • 405
0 votes
0 answers
33 views

I made custom framework included Socket.IO-Client-Swift with coccoapods. In my custom framework's podfile is below. source 'https://github.com/CocoaPods/Specs.git' platform :ios, '16.0' ...
strawnut's user avatar
  • 405
0 votes
0 answers
74 views

I have a Lerna + React Native 0.76 project that was working on my previous M1 Macbook Pro but then I've migrated to a M4 Macbook Pro (Has also tested on a M2 Macbook Air and M2 Pro Macbook Pro). All ...
Lucas Miranda's user avatar
0 votes
1 answer
80 views

I have a ReactNative expo project that exports a component lets say HelloWorldWidget. I want this component to be usable in a native android and IOS project as easily as possible. I could not find any ...
Ronak Shah's user avatar
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0 answers
71 views

I am using latest google sign unity release 1.0.4 in Unity project. I use google sign in via Firebase. Everything works fine when I generate an Android app from my Unity project but I am facing issue ...
Jay Mehta's user avatar
  • 1,841
0 votes
0 answers
124 views

When I upload the build to App Store Connect, I get a series of "Upload Symbols Failed" errors like this: Upload Symbols Failed The archive did not include a dSYM for the ...
Tarek Rakib's user avatar
0 votes
0 answers
53 views

I have installed Expo modules and configured EAS build on my existing React Native 0.70.15 project and when running eas build --platform ios --profile development --local it gives me this error: [...
Nima Zarei's user avatar
  • 1,286
0 votes
0 answers
44 views

I followed the instructions in this article, but after successfully installing all required dependencies, I am unable to run the basic update or install commands. I get the following error: PS C:\Data\...
LandonC's user avatar
  • 899
0 votes
0 answers
40 views

PS D:\Code\Dart\ao3_reader\ios> pod install The syntax of the command is incorrect. [!] Invalid `Podfile` file: No such file or directory @ rb_file_s_symlink - (C:\\Users\\USER\\AppData\\Local\\...
Arcus's user avatar
  • 59
0 votes
1 answer
1k views

I am getting this error on npx expo prebuild: npx expo prebuild Something went wrong running `pod install` in the `ios` directory. Command `pod install` failed. └─ Cause: Invalid `Podfile` file: [!] ...
Amol Thakare's user avatar
0 votes
0 answers
41 views

I am using maplibre for some map generation on a cross platform app. for that I created a library to provide my app with all the necessary stuff. lets call that library "Maps". in the ...
Aviv's user avatar
  • 1
1 vote
1 answer
71 views

I'm a PC developer, building my Flutter application for iOS using cloud CI/CD platforms. My app works perfectly on Android (both emulators and physical devices), confirming the health of my Dart code ...
PowerFinderGlobal's user avatar
0 votes
2 answers
124 views

I have a previously working iOS project that has been running fine for over a year. However, recently it suddenly started throwing errors related to missing header files from third-party libraries: ...
iOS dev's user avatar
  • 2,232
-1 votes
1 answer
70 views

I'm trying to run my Flutter app on a real iPhone using flutter run but I keep getting this build error: /Users/farahabutair/.pub-cache/.../image_picker_ios/messages.g.m:12:9: error: 'Flutter/Flutter....
Farah Abu-Tair's user avatar
0 votes
0 answers
29 views

I have created a minimal project in order to add FirebaseAuth to my CMP Project. platform :ios, '15.3' target 'iosApp' do use_frameworks! use_modular_headers! pod 'FirebaseAuth' # Add your ...
Ali's user avatar
  • 10k
0 votes
1 answer
341 views

I'm working on a React Native CLI project (iOS) and encountering a build error in Xcode: 'FirebaseAuth/FirebaseAuth-Swift.h' file not found. This issue occurs when trying to integrate Firebase ...
Amal Dominc's user avatar
0 votes
0 answers
26 views

tldr; I need to get the strings resources to be copied from a dependency of my local module into the app bundle. I'm using FirebaseUI/Auth to present a UI for signing in. My project is an Expo project ...
dontangg's user avatar
  • 4,809
0 votes
0 answers
178 views

Errors Error 1 — on sync or build When I sync after adding the pods above, I get this error: > Task :composeApp:iosArm64Main:cinteropGoogleMaps FAILED cinterop file: /Users/../MyApp/composeApp/...
serlok17's user avatar
1 vote
0 answers
116 views

I’m working on a React Native iOS project using CocoaPods on an Apple Silicon M4 machine (macOS 14.x, Xcode 15.4). I’m integrating Firebase SDK along with gRPC-C++ and running into module map issues ...
Wannacry's user avatar
1 vote
1 answer
120 views

Problem I'm developing a Flutter library that contains iOS native Swift code. This native code needs to call functions from an xcframework. Currently, I can add the xcframework by manually dragging ...
K.Hui's user avatar
  • 163
0 votes
1 answer
198 views

After the update of the Xcode to latest version, I’m getting “No Such Module Unity Framework” as error. the complete information is below. I had to update the Xcode and the O.S as per the Apple ...
Code Hunter's user avatar
1 vote
0 answers
226 views

I’m trying to build a React Native iOS project in Xcode (Debug-iphonesimulator) but I keep getting “ScanDependencies” failures before compilation even begins: ScanDependencies /Users/<username>/...
Miggy Aoanan's user avatar
0 votes
1 answer
535 views

I'm trying to build my Flutter app for iOS, and the process is failing due to a CocoaPods dependency conflict involving GoogleUtilities/Environment. It seems different Firebase packages are requesting ...
Kamel Amrani's user avatar
0 votes
0 answers
38 views

I am on a Macbook Pro M1 and just upgraded to Sequoia. I can't get Cocoapods running. I am getting this error when just running pod --version /opt/homebrew/Cellar/ruby/3.4.3/lib/ruby/3.4.0/psych/...
Steve's user avatar
  • 1
1 vote
0 answers
155 views

enter image description here I'm trying to upload my iOS app to App Store Connect using Xcode 16, but I'm encountering the following validation error during distribution: Invalid Executable. The ...
Saurabh Gupta's user avatar
0 votes
1 answer
191 views

I'm working on a React Native app with an iOS target, and I'm getting a build error related to a OneSignal Notification Service Extension. The build fails with the following error: SwiftEmitModule ...
Deepak Dutta's user avatar
0 votes
1 answer
46 views

I have a flutter project and when cloning the repository and running a flutter build I get the error CocoaPods not installed or not in valid state.. Fixing this is not a big deal following some of the ...
Olf's user avatar
  • 51
1 vote
2 answers
919 views

After updating to macOS 15.4.1 and Xcode 16.3, my React Native iOS build is failing during pod installation. The specific error occurs with Flipper-Glog, where it's trying to install version 0.3.6 ...
Ross Fine's user avatar
  • 301
0 votes
0 answers
86 views

I am encountering an issue when trying to run my Flutter application on the iOS simulator (iPhone 15 Pro Max, iOS 17.5). The build process fails with the following error: Error (Xcode): unsupported ...
Dhani Dzulkarnain's user avatar
0 votes
0 answers
30 views

Re: iOS app. When I install pods via CLI to my project for the first time, launch Xcode, and then run the app, everything works fine – no build errors. But after several instances of running the ...
Chris's user avatar
  • 306
1 vote
0 answers
79 views

I've been following the Flutter install doc at https://docs.flutter.dev/get-started/install/macos/mobile-ios. When trying to install cocoapods using "sudo gem install cocoapods", I get that &...
connorhawke's user avatar
5 votes
0 answers
481 views

In Xcode I have found in git changes like: /* Begin PBXShellScriptBuildPhase section */ 63913B9A8F6E1EC45BA5D77D /* [CP] Copy Pods Resources */ = { isa = PBXShellScriptBuildPhase; ...
Nike Kov's user avatar
  • 14k
0 votes
1 answer
50 views

I have an Xcode project. It makes use of IOS Charts. I have just upgraded the podfiles to get the latest version so I can access the privacy manifest on the Charts SDK (Apple need this for me to get ...
Jim Burke's user avatar
  • 435
2 votes
0 answers
305 views

I'm encountering a recurring build error in Xcode 16.0 when building my React Native app (version 0.78.1). The error specifically states: non-modular-include-in-framework-module This occurs in ...
ByteBender's user avatar
0 votes
0 answers
22 views

This is inherently my first time trying to build for iOS using the Unity Game Engine, I have packages for Firebase, Thirdweb and MetaMask. I managed to resolve the first two but MetaMask seems to be ...
Eliezer Calbay's user avatar
-2 votes
1 answer
504 views

I'm upgrading a React Native project from 0.68.6 to 0.78.0 and followed all steps on React Native Upgrade Helper. ✅ yarn install and pod install both complete successfully. ❌ But when I try to build ...
Pirun Seng's user avatar

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