diff options
Diffstat (limited to 'sources/pyside2/PySide2/QtOpenGLFunctions')
2 files changed, 15 insertions, 0 deletions
diff --git a/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_4.xml b/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_4.xml index ef6949a8e..6b59f174a 100644 --- a/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_4.xml +++ b/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_4.xml @@ -41,6 +41,16 @@ <modify-function signature="^glBindBuffersBase\(.*$"> <modify-argument index="4"><array/></modify-argument> </modify-function> +<modify-function signature="glBindBuffersRange(unsigned int, unsigned int,int,const unsigned int *,const long *,const long*)"> + <modify-argument index="4"><array/></modify-argument> + <modify-argument index="5"><array/></modify-argument> + <modify-argument index="6"><array/></modify-argument> +</modify-function> +<modify-function signature="glBindVertexBuffers(unsigned int,int,const unsigned int *,const long *,const int *)"> + <modify-argument index="3"><array/></modify-argument> + <modify-argument index="4"><array/></modify-argument> + <modify-argument index="5"><array/></modify-argument> +</modify-function> <modify-function signature="^glBind(ImageTextures|Samplers|Textures)\(.*$"> <modify-argument index="3"><array/></modify-argument> </modify-function> diff --git a/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_5.xml b/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_5.xml index 0a83531e6..2ea0a458d 100644 --- a/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_5.xml +++ b/sources/pyside2/PySide2/QtOpenGLFunctions/typesystem_openglfunctions_modifications4_5.xml @@ -50,3 +50,8 @@ <modify-function signature="^glTextureParameterI?u?[fi]v\(.*$"> <modify-argument index="3"><array/></modify-argument> </modify-function> +<modify-function signature="glVertexArrayVertexBuffers(unsigned int, unsigned int,int,const unsigned int *,const long *,const int *)"> + <modify-argument index="4"><array/></modify-argument> + <modify-argument index="5"><array/></modify-argument> + <modify-argument index="6"><array/></modify-argument> +</modify-function> |
