summaryrefslogtreecommitdiffstats
path: root/examples/opengl/hellogl2/main.cpp
diff options
context:
space:
mode:
authorEven Oscar Andersen <even.oscar.andersen@qt.io>2024-06-25 11:51:47 +0200
committerEven Oscar Andersen <even.oscar.andersen@qt.io>2024-07-01 17:33:48 +0200
commite40fdf19abd4fe6d8f3a31088671bfc1c4aa03cc (patch)
treeed1e2482045dc9b9665270c2f6c0c691dbfa5562 /examples/opengl/hellogl2/main.cpp
parent04b8b61ce56d552c1240a8f5e3f089edc7b56f52 (diff)
wasm: hellogl2 screen is black
We need to reset the OpenGL state in paintGL for the drawing to work, Also, disable the dock/add window functionality as it does not work on webassembly. Change-Id: I480d944bc2029a07d5d49f0a85c3754fbc8cd53c Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Diffstat (limited to 'examples/opengl/hellogl2/main.cpp')
-rw-r--r--examples/opengl/hellogl2/main.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/examples/opengl/hellogl2/main.cpp b/examples/opengl/hellogl2/main.cpp
index 6ecd4cfe1a0..a355d992840 100644
--- a/examples/opengl/hellogl2/main.cpp
+++ b/examples/opengl/hellogl2/main.cpp
@@ -42,6 +42,7 @@ int main(int argc, char *argv[])
MainWindow mainWindow;
+ // Note: Transparency does not work for wasm
GLWidget::setTransparent(parser.isSet(transparentOption));
if (GLWidget::isTransparent()) {
mainWindow.setAttribute(Qt::WA_TranslucentBackground);