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| author | Olivier Goffart <ogoffart@woboq.com> | 2019-12-11 18:13:28 +0100 |
|---|---|---|
| committer | Olivier Goffart <ogoffart@woboq.com> | 2020-02-20 16:11:02 +0100 |
| commit | 4dbac23e5354638224d8d99ba3342067c015a04b (patch) | |
| tree | ac262e76f0e6b04378fb653192b216a6f8d1ef68 /examples/opengl/legacy/framebufferobject2/main.cpp | |
| parent | 33cd680ddbaccf6139e215d851a39e657ae36394 (diff) | |
Normalize types at compile time
This also fix the normalization algorithm:
- Some 'const' after pointers were not removed as they should.
- No need to keep the space in '> >' and '< :' in C++11 anymore
- Fix normalization of 'long unsigned int' and similar
Change-Id: I2b72f0fede96c1063e7b155d9f25a85fccfc7bf9
Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'examples/opengl/legacy/framebufferobject2/main.cpp')
0 files changed, 0 insertions, 0 deletions
