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| author | Morten Johan Sørvig <morten.sorvig@digia.com> | 2013-11-28 23:45:36 +0100 |
|---|---|---|
| committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-11-29 10:05:24 +0100 |
| commit | af1dbfd2239c7834187f3a702fb2029dc78d4526 (patch) | |
| tree | 59f6e9852914bc91b9da36547df1c87fb9d30f81 /examples/opengl/pbuffers2/glwidget.cpp | |
| parent | d55db6dd535149adca77a5d5a1bb61823aee94b5 (diff) | |
Make OpenGL examples work on retina displays.
glViewport expects device pixels, but the various
geometry accessors returns values in device-independent
pixels.
Change-Id: I8004692de82251e4f1f25bf8f2698895f222ede3
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'examples/opengl/pbuffers2/glwidget.cpp')
| -rw-r--r-- | examples/opengl/pbuffers2/glwidget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/opengl/pbuffers2/glwidget.cpp b/examples/opengl/pbuffers2/glwidget.cpp index d1bb5013861..de30bb8b217 100644 --- a/examples/opengl/pbuffers2/glwidget.cpp +++ b/examples/opengl/pbuffers2/glwidget.cpp @@ -156,7 +156,7 @@ void GLWidget::draw() glTranslatef(0.0f, 0.0f, -15.0f); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); - glViewport(0, 0, width(), height()); + glViewport(0, 0, width() * devicePixelRatio(), height() * devicePixelRatio()); glBindTexture(GL_TEXTURE_2D, dynamicTexture); glEnable(GL_TEXTURE_2D); |
