diff options
| author | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-02-27 12:37:30 +0100 |
|---|---|---|
| committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2023-02-28 14:28:51 +0100 |
| commit | 6462a454e3d53c3711817b510cff59c136711b9e (patch) | |
| tree | 29afaf653198da1e8eac0d15f2a878fb947abc0c /examples/opengl/threadedqopenglwidget/renderer.h | |
| parent | 86a517ac786c90b9ce8deb502c413287e31058c2 (diff) | |
Remove threadeqopenglwidget example
It is neither documented nor very useful, and it has
platform-specific issues as reported over the years.
Remove it now as part of the example revamp initiative.
Task-number: QTBUG-50278
Task-number: QTBUG-110093
Task-number: QTBUG-76054
Task-number: QTBUG-43209
Pick-to: 6.5
Change-Id: I6dadaf4162b4c19411c544b9f204c19e37aa740d
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
Diffstat (limited to 'examples/opengl/threadedqopenglwidget/renderer.h')
| -rw-r--r-- | examples/opengl/threadedqopenglwidget/renderer.h | 61 |
1 files changed, 0 insertions, 61 deletions
diff --git a/examples/opengl/threadedqopenglwidget/renderer.h b/examples/opengl/threadedqopenglwidget/renderer.h deleted file mode 100644 index e39f4810f83..00000000000 --- a/examples/opengl/threadedqopenglwidget/renderer.h +++ /dev/null @@ -1,61 +0,0 @@ -// Copyright (C) 2022 The Qt Company Ltd. -// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause - -#ifndef RENDERER_H -#define RENDERER_H - -#include <QOpenGLFunctions> -#include <QOpenGLBuffer> -#include <QOpenGLShaderProgram> -#include <QVector3D> -#include <QMatrix4x4> -#include <QThread> -#include <QMutex> -#include <QWaitCondition> -#include <QElapsedTimer> - -QT_FORWARD_DECLARE_CLASS(QOpenGLWidget) - -class Renderer : public QObject, protected QOpenGLFunctions -{ - Q_OBJECT - -public: - explicit Renderer(QOpenGLWidget *w); - void lockRenderer() { m_renderMutex.lock(); } - void unlockRenderer() { m_renderMutex.unlock(); } - QMutex *grabMutex() { return &m_grabMutex; } - QWaitCondition *grabCond() { return &m_grabCond; } - void prepareExit() { m_exiting = true; m_grabCond.wakeAll(); } - -signals: - void contextWanted(); - -public slots: - void render(); - -private: - void paintQtLogo(); - void createGeometry(); - void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4); - void extrude(qreal x1, qreal y1, qreal x2, qreal y2); - - bool m_inited = false; - qreal m_fAngle = 0; - qreal m_fScale = 1; - QList<QVector3D> vertices; - QList<QVector3D> normals; - QOpenGLShaderProgram program; - QOpenGLBuffer vbo; - int vertexAttr = 0; - int normalAttr = 0; - int matrixUniform = 0; - QOpenGLWidget *m_glwidget = nullptr; - QMutex m_renderMutex; - QElapsedTimer m_elapsed; - QMutex m_grabMutex; - QWaitCondition m_grabCond; - bool m_exiting = false; -}; - -#endif // RENDERER_H |
