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authorEdward Welbourne <edward.welbourne@qt.io>2025-11-13 18:20:23 +0100
committerEdward Welbourne <edward.welbourne@qt.io>2025-11-18 15:07:47 +0100
commit676e8f2570ad2208e170743024c25aabe30c81cc (patch)
treebdeaefea77a08b636cc721c1e819e5ea91feb41b /examples/opengl
parent4bc6aa5f52926fefca87a6154fbeda62dcec177b (diff)
Include new languages for CLDR v48
Include two new languages, Ladin and Shan, and document the various languages and scripts that show up in the cldr2qlocalexml.py output, that I have checked and seen to contain inadequate information. This may make it easier for future updaters to spot new unknown codes when they show up. These are not picked back to past versions because they're naturally documented as [since 6.11] and picking would involve each past branch getting a minor version as its since. Fixes: QTBUG-141949 Change-Id: If0cb3e3b33cd3ce636fd29e904a9ddd617940314 Reviewed-by: Mate Barany <mate.barany@qt.io>
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