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| author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-02-17 15:33:22 +0100 |
|---|---|---|
| committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-21 15:53:48 +0100 |
| commit | 54d43c6480ff033ad80165a2da02d2e01f708cf4 (patch) | |
| tree | 9f01915ee250767d03fbf27929bfdd49706a6649 /src/corelib/tools/qrect.cpp | |
| parent | 3c50119625fec9c0a1e6d056f6f7e9f59e730c36 (diff) | |
Expose NPOTTextureRepeat in QOpenGLFunctions
Desktop GL 2.0 and higher supports GL_REPEAT on non-power-of-two
textures. GL_ARB_texture_non_power_of_two mentions this explicitly
in issue #8.
Change-Id: Ia7f3b412b39cca4bec8a6caec3b1281b4c29ab75
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/corelib/tools/qrect.cpp')
0 files changed, 0 insertions, 0 deletions
