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authorTor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>2015-06-23 13:21:56 +0200
committerTor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>2015-06-26 10:56:42 +0000
commitdc6191ccb4f03d33314981f71cd63e7aecabe8ef (patch)
tree63bfc53ffc3a9baf54520a674099f6074ad68a08 /src/gui/doc/snippets/plaintextlayout/window.h
parent2d1189d9f281f1f78abed1a47939a4e2b5e747d7 (diff)
Treat color (ARGB) glyphs, e.g. Emoji, as having unreliable glyph outlines
This is used by the scene graph to automatically switch over from distance field text to native text rendering for the given glyph node, which allows mixing regular text with Emoji in e.g. a Text item without having to set renderType to Text.NativeRendering. Change-Id: I5d96d1dab329a975e3442284bf4c5a82174177c9 Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@theqtcompany.com>
Diffstat (limited to 'src/gui/doc/snippets/plaintextlayout/window.h')
0 files changed, 0 insertions, 0 deletions