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| author | Andrew Knight <andrew.knight@digia.com> | 2014-06-27 15:15:40 +0300 |
|---|---|---|
| committer | Andrew Knight <andrew.knight@digia.com> | 2014-06-28 13:00:46 +0200 |
| commit | c328b39181d7ca7e4babadee7469578b9fd84e3e (patch) | |
| tree | a7fb645a0cf83495629f73c392548a94daeddf57 /src/gui/opengl/qopenglframebufferobject.cpp | |
| parent | 4c2953fbcd5db83ac6d202ba0d2b4262a1eba04b (diff) | |
winrt: Fix main thread dispatcher creation
Don't create a dispatcher for all adopted threads, only the main thread.
This was causing the GUI thread to skip platform dispatcher creation.
Change-Id: Id0de976f9def48e8d58efd20815b6fd18faebefa
Reviewed-by: Andrew Knight <andrew.knight@digia.com>
Diffstat (limited to 'src/gui/opengl/qopenglframebufferobject.cpp')
0 files changed, 0 insertions, 0 deletions
