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| author | Edward Welbourne <edward.welbourne@qt.io> | 2017-02-13 15:19:59 +0100 |
|---|---|---|
| committer | Edward Welbourne <edward.welbourne@qt.io> | 2017-02-17 12:08:47 +0000 |
| commit | 27d5cc2ceb7d9970b371d2ad2dda058da84315b0 (patch) | |
| tree | 251c0f8c9f356b6b4e0f548a989f67fd1f1f317f /src/gui/opengl/qopenglshaderprogram.cpp | |
| parent | cc7d17ffb3003564295d6a07bc6dbca6c73dbbb8 (diff) | |
Be consistent about indentation
Most continuation lines in long variable values indented with a tab
and some space; three used spaces only; make them match the rest.
A foolish consistency is the hobgoblin of my little mind.
Change-Id: I7e51ea830040efe62801e80a49486d26dd2a3978
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Diffstat (limited to 'src/gui/opengl/qopenglshaderprogram.cpp')
0 files changed, 0 insertions, 0 deletions
