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| author | Thiago Macieira <thiago.macieira@intel.com> | 2014-11-18 13:46:21 -0800 |
|---|---|---|
| committer | Thiago Macieira <thiago.macieira@intel.com> | 2014-12-13 05:10:20 +0100 |
| commit | cfe12f716b0e138b51e3d8f5e481c4d9624459dc (patch) | |
| tree | 26232a23b4985ba8984a139e03ac30403a38089d /src/gui/opengl/qopenglshaderprogram.cpp | |
| parent | 0bc6c4f7ecfa332de57500fe722872eff4009b9b (diff) | |
Merge the different implementations of toHex in one central place
It's a simple enough function, but we don't need to duplicate those 17
bytes all over the place. Now they'll be duplicated at most once per
library.
Change-Id: Ic995e2a934b005e7e996e70f2ee644bfa948eb38
Reviewed-by: Jason McDonald <macadder1@gmail.com>
Diffstat (limited to 'src/gui/opengl/qopenglshaderprogram.cpp')
0 files changed, 0 insertions, 0 deletions
