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| author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-11-18 12:27:03 +0100 |
|---|---|---|
| committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2013-11-18 12:27:04 +0100 |
| commit | 72ea7900858a31c1c6b93e6fed9f2f4dc30291e4 (patch) | |
| tree | 89c4dd69ad88dde8ec506dbf1a2fae79ef454914 /src/gui/opengl/qopengltexturehelper.cpp | |
| parent | aafbd7392ead765c2038a1ac6b569d083effb81d (diff) | |
| parent | eb122a6fe4de5b95acb287f92c6ca5e81864b1c6 (diff) | |
Merge remote-tracking branch 'origin/release' into stable
Change-Id: Ie6d44caf1d630cb029178a1af40c637f24a25ee7
Diffstat (limited to 'src/gui/opengl/qopengltexturehelper.cpp')
| -rw-r--r-- | src/gui/opengl/qopengltexturehelper.cpp | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/src/gui/opengl/qopengltexturehelper.cpp b/src/gui/opengl/qopengltexturehelper.cpp index e09b84cce6c..7cd7ca54b2a 100644 --- a/src/gui/opengl/qopengltexturehelper.cpp +++ b/src/gui/opengl/qopengltexturehelper.cpp @@ -48,6 +48,7 @@ QT_BEGIN_NAMESPACE QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context) { // Resolve EXT_direct_state_access entry points if present +#if !defined(QT_OPENGL_ES_2) if (context->hasExtension(QByteArrayLiteral("GL_EXT_direct_state_access"))) { TextureParameteriEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , GLint )>(context->getProcAddress(QByteArrayLiteral("glTextureParameteriEXT"))); TextureParameterivEXT = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLenum , const GLint *)>(context->getProcAddress(QByteArrayLiteral("glTextureParameterivEXT"))); @@ -96,6 +97,7 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context) CompressedTextureImage2D = &QOpenGLTextureHelper::dsa_CompressedTextureImage2D; CompressedTextureImage3D = &QOpenGLTextureHelper::dsa_CompressedTextureImage3D; } else { +#endif // Use our own DSA emulation TextureParameteri = &QOpenGLTextureHelper::qt_TextureParameteri; TextureParameteriv = &QOpenGLTextureHelper::qt_TextureParameteriv; @@ -117,9 +119,21 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context) CompressedTextureImage1D = &QOpenGLTextureHelper::qt_CompressedTextureImage1D; CompressedTextureImage2D = &QOpenGLTextureHelper::qt_CompressedTextureImage2D; CompressedTextureImage3D = &QOpenGLTextureHelper::qt_CompressedTextureImage3D; +#if defined(QT_OPENGL_ES_2) + if (context->hasExtension(QByteArrayLiteral("GL_OES_texture_3D"))) { + TexImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*)>(context->getProcAddress(QByteArrayLiteral("glTexImage3DOES"))); + TexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*)>(context->getProcAddress(QByteArrayLiteral("glTexSubImage3DOES"))); + CompressedTexImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid*)>(context->getProcAddress(QByteArrayLiteral("glCompressedTexImage3DOES"))); + CompressedTexSubImage3D = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*)>(context->getProcAddress(QByteArrayLiteral("glCompressedTexSubImage3DOES"))); + } +#endif + +#if !defined(QT_OPENGL_ES_2) } +#endif // Some DSA functions are part of NV_texture_multisample instead +#if !defined(QT_OPENGL_ES_2) if (context->hasExtension(QByteArrayLiteral("GL_NV_texture_multisample"))) { TextureImage3DMultisampleNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLint , GLsizei , GLsizei , GLsizei , GLboolean )>(context->getProcAddress(QByteArrayLiteral("glTextureImage3DMultisampleNV"))); TextureImage2DMultisampleNV = reinterpret_cast<void (QOPENGLF_APIENTRYP)(GLuint , GLenum , GLsizei , GLint , GLsizei , GLsizei , GLboolean )>(context->getProcAddress(QByteArrayLiteral("glTextureImage2DMultisampleNV"))); @@ -127,9 +141,12 @@ QOpenGLTextureHelper::QOpenGLTextureHelper(QOpenGLContext *context) TextureImage3DMultisample = &QOpenGLTextureHelper::dsa_TextureImage3DMultisample; TextureImage2DMultisample = &QOpenGLTextureHelper::dsa_TextureImage2DMultisample; } else { +#endif TextureImage3DMultisample = &QOpenGLTextureHelper::qt_TextureImage3DMultisample; TextureImage2DMultisample = &QOpenGLTextureHelper::qt_TextureImage2DMultisample; +#if !defined(QT_OPENGL_ES_2) } +#endif #if defined(Q_OS_WIN) HMODULE handle = GetModuleHandleA("opengl32.dll"); |
