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authorThiago Macieira <thiago.macieira@intel.com>2015-07-08 15:01:54 -0700
committerThiago Macieira <thiago.macieira@intel.com>2015-07-15 04:53:38 +0000
commit7833f4852ab4c44a1fae75cfb1221e19a7b3256c (patch)
tree510d20f1f854ed992eff7b4cec27015b12ea2c6e /src/gui/opengl/qopengltexturehelper.cpp
parent6388b30e79e315262aef95c9825eaaffdfdd9d54 (diff)
Fix alignment of 64-bit atomics on iOS
The ldrexd and strexd instructions require 64-bit alignment, but Clang for iOS aligns those types on 32-bit boundaries inside structures. We can't use Q_ALIGNOF because it returns the alignment for the type inside a structure. Task-number: QTBUG-46949 Change-Id: Ib056b47dde3341ef9a52ffff13ef17bede0846f2 Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
Diffstat (limited to 'src/gui/opengl/qopengltexturehelper.cpp')
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