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| author | Fredrik Orderud <forderud@gmail.com> | 2016-08-08 22:39:00 +0200 |
|---|---|---|
| committer | Fredrik Orderud <forderud@gmail.com> | 2016-08-11 09:57:00 +0000 |
| commit | b6f5b38f8c883f5c82d9dc0332f55521f59b70db (patch) | |
| tree | 06f122b8ef54cf0e8d1734ff4c177524d9997275 /src/gui/opengl/qopenglversionfunctions.cpp | |
| parent | 0681e603803634f89f72b37b216b91cab2e085d1 (diff) | |
Define _WINDLL when building a DLL
Visual Studio automatically defines _WINDLL when building a DLL,
regardless of project settings
(https://msdn.microsoft.com/en-us/library/8x480de8.aspx). This define
is therefore widely used to detect DLL vs. static library or executable
build target on Windows.
For makefiles, _WINDLL need to be manually defined, which QMake failed
to do so far.
Task-number: QTBUG-55183
Change-Id: Ic62201666c44e730e6881706d568ce9eaf22b7a4
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@theqtcompany.com>
Diffstat (limited to 'src/gui/opengl/qopenglversionfunctions.cpp')
0 files changed, 0 insertions, 0 deletions
