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| author | Richard Moe Gustavsen <richard.gustavsen@digia.com> | 2014-03-18 14:55:24 +0100 |
|---|---|---|
| committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-03-29 10:39:11 +0100 |
| commit | 1f82af17f62a909cbc264284b76732877f0345ee (patch) | |
| tree | 723e9975c4d01eb406cfb3c53f10bee15192a1ac /src/gui/opengl/qopenglvertexarrayobject.cpp | |
| parent | 075c876f9afd434ccf86664bf978287915468580 (diff) | |
iOS: keep keyboard rect in sync
If you resign/become first responder several times
while the keyboard is animating (e.g changing focus between
focus objects while the keyboard is animating), iOS will
short-cut the whole animation, and jump directly to
keyboard end-state. For that reason, we always need to handle
keyboardRectChanged, and not bail out early. This is
fine, since the guard we had was really only meant for
keyboardWillShow/Hide in the first place.
Change-Id: I3a3d1e7061962286c538360029ed38410dc0f347
Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com>
Diffstat (limited to 'src/gui/opengl/qopenglvertexarrayobject.cpp')
0 files changed, 0 insertions, 0 deletions
