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| author | David Schulz <david.schulz@qt.io> | 2023-04-18 12:57:03 +0200 |
|---|---|---|
| committer | David Schulz <david.schulz@qt.io> | 2023-04-25 09:00:24 +0000 |
| commit | c818acda97a7dc9f184e96fac4a0adbc56e1359e (patch) | |
| tree | 1a6c6987a1bc7e7279158e713c510235b0f234f0 /src/opengl/qopenglframebufferobject.cpp | |
| parent | 0d26db57375d0f2819a4999890f61d66d733b879 (diff) | |
Improve style drawing under DPR scaling further
Rounding distances up can result in coordinates outside of
the clip rect. So stick to always round distances down when we multiply
a scaling.
Fixes: QTBUG-109640
Pick-to: 6.5
Change-Id: I784b7c90da9b6e7f5a925d4275eb67497616001d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'src/opengl/qopenglframebufferobject.cpp')
0 files changed, 0 insertions, 0 deletions
