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authorMikolaj Boc <mikolaj.boc@qt.io>2022-07-25 10:43:07 +0200
committerMikołaj Boc <Mikolaj.Boc@qt.io>2022-08-16 16:08:38 +0000
commit1007964f2d571d5a864015846025bb35c6d79ec2 (patch)
tree4fb525ad4e4305e6282b47bec511e6696a6401c4 /src/plugins/platforms/wasm/qwasmcompositor.cpp
parent878328c6ab0367b7e7c1762d7f495b2c00c32496 (diff)
Maintain the window z-order properly in wasm compositor
The old stack structure used to keep track of windows has been improved to conform to the actual windowing assumptions: there shall be one root window, which is always at the bottom. The first created window immediately becomes the root window. Should the root window be removed, all windows are non-root, i.e. any of them can become the top-level window Fixes: QTBUG-105094 Pick-to: 6.4 Change-Id: Ic553244fa9f5bc3ee590b702935e66cfc62d5f8f Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Diffstat (limited to 'src/plugins/platforms/wasm/qwasmcompositor.cpp')
-rw-r--r--src/plugins/platforms/wasm/qwasmcompositor.cpp120
1 files changed, 56 insertions, 64 deletions
diff --git a/src/plugins/platforms/wasm/qwasmcompositor.cpp b/src/plugins/platforms/wasm/qwasmcompositor.cpp
index e93098cf79d..53daa62bedd 100644
--- a/src/plugins/platforms/wasm/qwasmcompositor.cpp
+++ b/src/plugins/platforms/wasm/qwasmcompositor.cpp
@@ -27,7 +27,8 @@
#include <emscripten/bind.h>
namespace {
-QWasmWindow *AsWasmWindow(QWindow *window) {
+QWasmWindow *asWasmWindow(QWindow *window)
+{
return static_cast<QWasmWindow*>(window->handle());
}
} // namespace
@@ -50,10 +51,11 @@ EMSCRIPTEN_BINDINGS(qtMouseModule) {
}
QWasmCompositor::QWasmCompositor(QWasmScreen *screen)
- : QObject(screen)
- , m_windowManipulation(screen)
- , m_blitter(new QOpenGLTextureBlitter)
- , m_eventTranslator(std::make_unique<QWasmEventTranslator>())
+ : QObject(screen),
+ m_windowManipulation(screen),
+ m_windowStack(std::bind(&QWasmCompositor::onTopWindowChanged, this, std::placeholders::_1)),
+ m_blitter(new QOpenGLTextureBlitter),
+ m_eventTranslator(std::make_unique<QWasmEventTranslator>())
{
m_touchDevice = std::make_unique<QPointingDevice>(
"touchscreen", 1, QInputDevice::DeviceType::TouchScreen,
@@ -171,23 +173,14 @@ void QWasmCompositor::setEnabled(bool enabled)
void QWasmCompositor::addWindow(QWasmWindow *window)
{
m_windowVisibility.insert(window, false);
-
- m_windowStack.append(window);
-
- notifyTopWindowChanged(window);
+ m_windowStack.pushWindow(window);
}
void QWasmCompositor::removeWindow(QWasmWindow *window)
{
- m_windowStack.removeAll(window);
m_windowVisibility.remove(window);
m_requestUpdateWindows.remove(window);
-
- if (!m_windowStack.isEmpty() && !QGuiApplication::focusWindow()) {
- auto m_lastMouseTargetWindow = m_windowStack.last();
- m_lastMouseTargetWindow->requestActivateWindow();
- notifyTopWindowChanged(m_lastMouseTargetWindow);
- }
+ m_windowStack.removeWindow(window);
}
void QWasmCompositor::setVisible(QWasmWindow *window, bool visible)
@@ -205,47 +198,36 @@ void QWasmCompositor::setVisible(QWasmWindow *window, bool visible)
void QWasmCompositor::raise(QWasmWindow *window)
{
- if (m_windowStack.size() <= 1)
- return;
-
- m_windowStack.removeAll(window);
- m_windowStack.append(window);
-
- notifyTopWindowChanged(window);
+ m_windowStack.raise(window);
}
void QWasmCompositor::lower(QWasmWindow *window)
{
- if (m_windowStack.size() <= 1)
- return;
-
- m_windowStack.removeAll(window);
- m_windowStack.prepend(window);
m_globalDamage = window->window()->geometry(); // repaint previously covered area.
-
- notifyTopWindowChanged(window);
+ m_windowStack.lower(window);
}
int QWasmCompositor::windowCount() const
{
- return m_windowStack.count();
+ return m_windowStack.size();
}
QWindow *QWasmCompositor::windowAt(QPoint targetPointInScreenCoords, int padding) const
{
- const auto found = std::find_if(m_windowStack.rbegin(), m_windowStack.rend(),
- [this, padding, &targetPointInScreenCoords](const QWasmWindow* window) {
- const QRect geometry = window->windowFrameGeometry()
- .adjusted(-padding, -padding, padding, padding);
-
- return m_windowVisibility[window] && geometry.contains(targetPointInScreenCoords);
- });
- return found != m_windowStack.rend() ? (*found)->window() : nullptr;
+ const auto found = std::find_if(
+ m_windowStack.begin(), m_windowStack.end(),
+ [this, padding, &targetPointInScreenCoords](const QWasmWindow *window) {
+ const QRect geometry = window->windowFrameGeometry().adjusted(-padding, -padding,
+ padding, padding);
+
+ return m_windowVisibility[window] && geometry.contains(targetPointInScreenCoords);
+ });
+ return found != m_windowStack.end() ? (*found)->window() : nullptr;
}
QWindow *QWasmCompositor::keyWindow() const
{
- return m_windowStack.at(m_windowStack.count() - 1)->window();
+ return m_windowStack.topWindow() ? m_windowStack.topWindow()->window() : nullptr;
}
void QWasmCompositor::blit(QOpenGLTextureBlitter *blitter, QWasmScreen *screen, const QOpenGLTexture *texture, QRect targetGeometry)
@@ -267,7 +249,8 @@ void QWasmCompositor::blit(QOpenGLTextureBlitter *blitter, QWasmScreen *screen,
blitter->blit(texture->textureId(), m, QOpenGLTextureBlitter::OriginTopLeft);
}
-void QWasmCompositor::drawWindowContent(QOpenGLTextureBlitter *blitter, QWasmScreen *screen, QWasmWindow *window)
+void QWasmCompositor::drawWindowContent(QOpenGLTextureBlitter *blitter, QWasmScreen *screen,
+ const QWasmWindow *window)
{
QWasmBackingStore *backingStore = window->backingStore();
if (!backingStore)
@@ -498,7 +481,8 @@ QWasmCompositor::QWasmTitleBarOptions QWasmCompositor::makeTitleBarOptions(const
return titleBarOptions;
}
-void QWasmCompositor::drawWindowDecorations(QOpenGLTextureBlitter *blitter, QWasmScreen *screen, QWasmWindow *window)
+void QWasmCompositor::drawWindowDecorations(QOpenGLTextureBlitter *blitter, QWasmScreen *screen,
+ const QWasmWindow *window)
{
int width = window->windowFrameGeometry().width();
int height = window->windowFrameGeometry().height();
@@ -753,7 +737,8 @@ void QWasmCompositor::drawShadePanel(QWasmTitleBarOptions options, QPainter *pai
}
-void QWasmCompositor::drawWindow(QOpenGLTextureBlitter *blitter, QWasmScreen *screen, QWasmWindow *window)
+void QWasmCompositor::drawWindow(QOpenGLTextureBlitter *blitter, QWasmScreen *screen,
+ const QWasmWindow *window)
{
if (window->window()->type() != Qt::Popup && !(window->m_windowState & Qt::WindowFullScreen))
drawWindowDecorations(blitter, screen, window);
@@ -767,9 +752,9 @@ void QWasmCompositor::frame()
QWasmWindow *someWindow = nullptr;
- for (QWasmWindow *window : qAsConst(m_windowStack)) {
+ for (QWasmWindow *window : m_windowStack) {
if (window->window()->surfaceClass() == QSurface::Window
- && qt_window_private(static_cast<QWindow *>(window->window()))->receivedExpose) {
+ && qt_window_private(window->window())->receivedExpose) {
someWindow = window;
break;
}
@@ -801,10 +786,10 @@ void QWasmCompositor::frame()
m_blitter->bind();
m_blitter->setRedBlueSwizzle(true);
- for (QWasmWindow *window : qAsConst(m_windowStack)) {
+ std::for_each(m_windowStack.rbegin(), m_windowStack.rend(), [this](const QWasmWindow *window) {
if (m_windowVisibility[window])
drawWindow(m_blitter.data(), screen(), window);
- }
+ });
m_blitter->release();
@@ -835,14 +820,18 @@ void QWasmCompositor::WindowManipulation::resizeWindow(const QPoint& amount)
));
}
-void QWasmCompositor::notifyTopWindowChanged(QWasmWindow *window)
+void QWasmCompositor::onTopWindowChanged(QWasmWindow *window)
{
+ if (!QGuiApplication::focusWindow())
+ window->requestActivateWindow();
+
QWindow *modalWindow;
- bool isTargetWindowBlocked = QGuiApplicationPrivate::instance()->isWindowBlocked(window->window(), &modalWindow);
+ const bool isTargetWindowBlocked =
+ QGuiApplicationPrivate::instance()->isWindowBlocked(window->window(), &modalWindow);
if (isTargetWindowBlocked) {
modalWindow->requestActivate();
- raise(AsWasmWindow(modalWindow));
+ raise(asWasmWindow(modalWindow));
return;
}
@@ -913,7 +902,7 @@ bool QWasmCompositor::processPointer(const PointerEvent& event)
m_windowUnderMouse = targetWindow;
}
- QWasmWindow *wasmTargetWindow = AsWasmWindow(targetWindow);
+ QWasmWindow *wasmTargetWindow = asWasmWindow(targetWindow);
Qt::WindowStates windowState = targetWindow->windowState();
const bool isTargetWindowResizable = !windowState.testFlag(Qt::WindowMaximized) && !windowState.testFlag(Qt::WindowFullScreen);
@@ -936,7 +925,9 @@ bool QWasmCompositor::processPointer(const PointerEvent& event)
if (m_pressedWindow) {
// Always deliver the released event to the same window that was pressed
- AsWasmWindow(m_pressedWindow)->injectMouseReleased(pointInTargetWindowCoords, targetPointInScreenCoords, event.mouseButton, event.modifiers);
+ asWasmWindow(m_pressedWindow)
+ ->injectMouseReleased(pointInTargetWindowCoords, targetPointInScreenCoords,
+ event.mouseButton, event.modifiers);
if (event.mouseButton == Qt::MouseButton::LeftButton)
m_pressedWindow = nullptr;
} else {
@@ -1064,20 +1055,21 @@ void QWasmCompositor::WindowManipulation::onPointerDown(
const auto pointInScreenCoords = m_screen->geometry().topLeft() + event.point;
std::unique_ptr<std::variant<ResizeState, MoveState>> operationSpecific;
- if (AsWasmWindow(windowAtPoint)->isPointOnTitle(pointInScreenCoords)) {
+ if (asWasmWindow(windowAtPoint)->isPointOnTitle(pointInScreenCoords)) {
operationSpecific = std::make_unique<std::variant<ResizeState, MoveState>>(MoveState {
.m_lastPointInScreenCoords = pointInScreenCoords
});
- } else if (AsWasmWindow(windowAtPoint)->isPointOnResizeRegion(pointInScreenCoords)) {
- operationSpecific = std::make_unique<std::variant<ResizeState, MoveState>>(ResizeState {
- .m_resizeMode = AsWasmWindow(windowAtPoint)->resizeModeAtPoint(pointInScreenCoords),
- .m_originInScreenCoords = pointInScreenCoords,
- .m_initialWindowBounds = windowAtPoint->geometry(),
- .m_minShrink = QPoint(windowAtPoint->minimumWidth() - windowAtPoint->geometry().width(),
- windowAtPoint->minimumHeight() - windowAtPoint->geometry().height()),
- .m_maxGrow = QPoint(
- windowAtPoint->maximumWidth() - windowAtPoint->geometry().width(),
- windowAtPoint->maximumHeight() - windowAtPoint->geometry().height()),
+ } else if (asWasmWindow(windowAtPoint)->isPointOnResizeRegion(pointInScreenCoords)) {
+ operationSpecific = std::make_unique<std::variant<ResizeState, MoveState>>(ResizeState{
+ .m_resizeMode = asWasmWindow(windowAtPoint)->resizeModeAtPoint(pointInScreenCoords),
+ .m_originInScreenCoords = pointInScreenCoords,
+ .m_initialWindowBounds = windowAtPoint->geometry(),
+ .m_minShrink =
+ QPoint(windowAtPoint->minimumWidth() - windowAtPoint->geometry().width(),
+ windowAtPoint->minimumHeight() - windowAtPoint->geometry().height()),
+ .m_maxGrow =
+ QPoint(windowAtPoint->maximumWidth() - windowAtPoint->geometry().width(),
+ windowAtPoint->maximumHeight() - windowAtPoint->geometry().height()),
});
} else {
return;
@@ -1204,7 +1196,7 @@ int QWasmCompositor::handleTouch(int eventType, const EmscriptenTouchEvent *touc
{
QList<QWindowSystemInterface::TouchPoint> touchPointList;
touchPointList.reserve(touchEvent->numTouches);
- QWindow *targetWindow;
+ QWindow *targetWindow = nullptr;
for (int i = 0; i < touchEvent->numTouches; i++) {