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authorAlexandru Croitor <alexandru.croitor@qt.io>2022-08-15 17:24:41 +0200
committerAlexandru Croitor <alexandru.croitor@qt.io>2022-08-16 15:02:22 +0200
commite38956e4f754ef8faa2ee4e76b787d71c773dcdb (patch)
tree80328b897f3902787bc9fbae45408b6c77a5e13d /src/plugins/platforms/wasm/qwasmwindowstack.cpp
parent0ed89870788f28daf1504a6204343d6b158b2cf3 (diff)
qmake: Fix non-Xcode asset catalog handling for iOS simulator
If an iOS project was built with qmake using the Makefile generator instead of the Xcode generator, so -spec macx-ios-clang, and not -spec macx-xcode, Asset catalog processing failed with an actool error like Unknown platform: "ios-simulator" This is because we used the deployment identifier (which is meant for creation of the -mios-simulator-version-min flag) to pass a value to actool's -platform option, rather than the sdk name. Introduce a new variable called platform_identifier, which will be set to the currently processed macOS/iOS sdk name (e.g. macosx, iphonesimulator, iphoneos). Use it when processing asset catalogs using the Makefile generator. Relates to 9daeb6fe9d35b10ed739ea0a0566533524ffd532 Amends 5574aa986b69277881fe5fc694d97514c668024f Pick-to: 6.3 6.4 Fixes: QTBUG-102053 Change-Id: Ic4ea3b9e11c21ae535d6544cbed3670f9db44e72 Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
Diffstat (limited to 'src/plugins/platforms/wasm/qwasmwindowstack.cpp')
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