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| author | Volker Hilsheimer <volker.hilsheimer@qt.io> | 2024-08-01 13:47:34 +0200 |
|---|---|---|
| committer | Volker Hilsheimer <volker.hilsheimer@qt.io> | 2024-08-03 03:09:54 +0200 |
| commit | fdfb360f4f60cbdb9ce7f29f424dad70f0679b17 (patch) | |
| tree | fcbbb083b1285a4d7bbd3f1a5e2f04bb16dbbebf /src/widgets/doc/snippets/graphicsview/graphicsview_snippet.cpp | |
| parent | c8a2794c441dfc6aa0ceec3ae847a8b1e353a89f (diff) | |
Windows: Use pixmaps at 1.0 scale for icons in the QPA menus
The Menu type from Qt Quick's libs.platform module on Windows uses the
Win32-based menus implemented in the Windows QPA backend. Those are not
High-DPI aware, so we cannot use a scaled up pixmap for the menu icons.
The native Windows icon engine returns scaled pixmaps (defaulting to the
QGuiApplication::devicePixelRatio value if not explicitly specified), so
we have to explicitly ask for pixmaps with scale factor 1.0.
Pick-to: 6.8 6.7
Fixes: QTBUG-127551
Change-Id: I191915127890ae265b169d5cd8d6c9f058e36a13
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/widgets/doc/snippets/graphicsview/graphicsview_snippet.cpp')
0 files changed, 0 insertions, 0 deletions
