diff options
Diffstat (limited to 'src/gui/opengl/qopengltexture.cpp')
| -rw-r--r-- | src/gui/opengl/qopengltexture.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/gui/opengl/qopengltexture.cpp b/src/gui/opengl/qopengltexture.cpp index 6f0eb173973..285e8cc8a72 100644 --- a/src/gui/opengl/qopengltexture.cpp +++ b/src/gui/opengl/qopengltexture.cpp @@ -384,6 +384,16 @@ static bool isSizedTextureFormat(QOpenGLTexture::TextureFormat internalFormat) case QOpenGLTexture::SRGB_Alpha_DXT3: case QOpenGLTexture::SRGB_Alpha_DXT5: case QOpenGLTexture::SRGB_BP_UNorm: + case QOpenGLTexture::R11_EAC_UNorm: + case QOpenGLTexture::R11_EAC_SNorm: + case QOpenGLTexture::RG11_EAC_UNorm: + case QOpenGLTexture::RG11_EAC_SNorm: + case QOpenGLTexture::RGB8_ETC2: + case QOpenGLTexture::SRGB8_ETC2: + case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::RGBA8_ETC2_EAC: + case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC: return true; case QOpenGLTexture::DepthFormat: @@ -510,6 +520,24 @@ static QOpenGLTexture::PixelFormat pixelFormatCompatibleWithInternalFormat(QOpen case QOpenGLTexture::SRGB_BP_UNorm: return QOpenGLTexture::RGBA; + case QOpenGLTexture::R11_EAC_UNorm: + case QOpenGLTexture::R11_EAC_SNorm: + return QOpenGLTexture::Red; + + case QOpenGLTexture::RG11_EAC_UNorm: + case QOpenGLTexture::RG11_EAC_SNorm: + return QOpenGLTexture::RG; + + case QOpenGLTexture::RGB8_ETC2: + case QOpenGLTexture::SRGB8_ETC2: + case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2: + return QOpenGLTexture::RGB; + + case QOpenGLTexture::RGBA8_ETC2_EAC: + case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC: + return QOpenGLTexture::RGBA; + case QOpenGLTexture::DepthFormat: return QOpenGLTexture::Depth; @@ -627,6 +655,16 @@ static QOpenGLTexture::PixelType pixelTypeCompatibleWithInternalFormat(QOpenGLTe case QOpenGLTexture::SRGB_Alpha_DXT3: case QOpenGLTexture::SRGB_Alpha_DXT5: case QOpenGLTexture::SRGB_BP_UNorm: + case QOpenGLTexture::R11_EAC_UNorm: + case QOpenGLTexture::R11_EAC_SNorm: + case QOpenGLTexture::RG11_EAC_UNorm: + case QOpenGLTexture::RG11_EAC_SNorm: + case QOpenGLTexture::RGB8_ETC2: + case QOpenGLTexture::SRGB8_ETC2: + case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::RGBA8_ETC2_EAC: + case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC: return QOpenGLTexture::UInt8; case QOpenGLTexture::DepthFormat: @@ -1630,6 +1668,16 @@ QOpenGLTexture *QOpenGLTexturePrivate::createTextureView(QOpenGLTexture::Target \value RGB_BP_UNSIGNED_FLOAT Equivalent to GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB \value RGB_BP_SIGNED_FLOAT Equivalent to GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB \value RGB_BP_UNorm Equivalent to GL_COMPRESSED_RGBA_BPTC_UNORM_ARB + \value R11_EAC_UNorm Equivalent to GL_COMPRESSED_R11_EAC + \value R11_EAC_SNorm Equivalent to GL_COMPRESSED_SIGNED_R11_EAC + \value RG11_EAC_UNorm Equivalent to GL_COMPRESSED_RG11_EAC + \value RG11_EAC_SNorm Equivalent to GL_COMPRESSED_SIGNED_RG11_EAC + \value RGB8_ETC2 Equivalent to GL_COMPRESSED_RGB8_ETC2 + \value SRGB8_ETC2 Equivalent to GL_COMPRESSED_SRGB8_ETC2 + \value RGB8_PunchThrough_Alpha1_ETC2 Equivalent to GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 + \value SRGB8_PunchThrough_Alpha1_ETC2 Equivalent to GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 + \value RGBA8_ETC2_EAC Equivalent to GL_COMPRESSED_RGBA8_ETC2_EAC + \value SRGB8_Alpha8_ETC2_EAC Equivalent to GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC \value SRGB8 Equivalent to GL_SRGB8 \value SRGB8_Alpha8 Equivalent to GL_SRGB8_ALPHA8 @@ -2155,6 +2203,16 @@ void QOpenGLTexture::setFormat(TextureFormat format) d->formatClass = FormatClass_S3TC_DXT5_RGBA; break; + case QOpenGLTexture::R11_EAC_UNorm: + case QOpenGLTexture::R11_EAC_SNorm: + case QOpenGLTexture::RG11_EAC_UNorm: + case QOpenGLTexture::RG11_EAC_SNorm: + case QOpenGLTexture::RGB8_ETC2: + case QOpenGLTexture::SRGB8_ETC2: + case QOpenGLTexture::RGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::SRGB8_PunchThrough_Alpha1_ETC2: + case QOpenGLTexture::RGBA8_ETC2_EAC: + case QOpenGLTexture::SRGB8_Alpha8_ETC2_EAC: case RG3B2: case R5G6B5: case RGB5A1: |
